[PATCH] drm/radeon: Fix negative cursor position
Takashi Iwai
tiwai at suse.de
Mon Sep 26 12:09:50 UTC 2016
On Mon, 26 Sep 2016 11:42:16 +0200,
Takashi Iwai wrote:
>
> On Mon, 26 Sep 2016 10:57:50 +0200,
> Michel D4nzer wrote:
> >
> > On 23/09/16 10:06 PM, Takashi Iwai wrote:
> > > radeon_cursor_move_unlock() contains a workaround for AVIVO chips that
> > > are older than DCE6 when the cursor ends on 128 pixel boundary. It
> > > decreases the position when the calculated end position is on 128
> > > pixel boundary. However, it hits also the condition where x=-1 and
> > > width=1 are passed, since cursor_end is 0 (which is aligned with 128,
> > > too). Then the value gets decreased and it hits WARN_ON_ONCE()
> > > below, eventually screws up the GPU.
> > >
> > > The fix is simply to skip the workaround when x is already zero.
> > > Also, remove the superfluous WARN_ON_ON() for the negative value check
> > > that wouldn't happen any longer after this change.
> > >
> > > Bugzilla: https://bugzilla.suse.com/show_bug.cgi?id=1000433
> > > Cc: <stable at vger.kernel.org>
> > > Signed-off-by: Takashi Iwai <tiwai at suse.de>
> > > ---
> > > drivers/gpu/drm/radeon/radeon_cursor.c | 4 +---
> > > 1 file changed, 1 insertion(+), 3 deletions(-)
> > >
> > > diff --git a/drivers/gpu/drm/radeon/radeon_cursor.c b/drivers/gpu/drm/radeon/radeon_cursor.c
> > > index 2a10e24b34b1..4e436eb49a56 100644
> > > --- a/drivers/gpu/drm/radeon/radeon_cursor.c
> > > +++ b/drivers/gpu/drm/radeon/radeon_cursor.c
> > > @@ -193,10 +193,8 @@ static int radeon_cursor_move_locked(struct drm_crtc *crtc, int x, int y)
> > > if (w <= 0) {
> > > w = 1;
> > > cursor_end = x - xorigin + w;
> > > - if (!(cursor_end & 0x7f)) {
> > > + if (x > 0 && !(cursor_end & 0x7f))
> > > x--;
> > > - WARN_ON_ONCE(x < 0);
> > > - }
> > > }
> >
> > The problem with this change is that the horizontal cursor end position
> > can again and up as a multiple of 128, which this code is trying to
> > avoid, because it can break the cursor with some versions of AVIVO / DCE
> > display engines.
> >
> > Attached is a proof-of-concept (only compile tested) alternative fix
> > which hides the cursor while it's out of bounds. I'll test it, clean it
> > up and split it up into multiple patches when I get a chance, but maybe
> > you or the reporter of the referenced bug can test it in the meantime.
>
> Sure, I'll ask the reporter to test with your tentative fix.
Through a quick test by Tomas (added to Cc), the new patch seems
working.
thanks,
Takashi
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