[Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 27 15:47:16 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97879

--- Comment #27 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Silvan Jegen from comment #22)
> Created attachment 126796 [details]
> perf report of RocketLeague stalling/freezing

Overview:
---------------------------------
 74.86% RocketLeague
     76.73% RocketLeague
     16.33% [kernel.vmlinux]
      2.05% libc-2.24.so
      1.79% libpthread-2.24.so
      1.59% [amdgpu]

 10.22% RenderingThread
     46.08% radeonsi_dri.so
     22.35% RocketLeague
     15.32% libc-2.24.so
      8.99% libpthread-2.24.so
      2.07% [amdgpu]
      1.50% libGL.so.1.2.0
      1.50% [kernel.vmlinux]

  6.86% swapper
     97.25% [kernel.vmlinux]
      2.58% [xhci_hcd]

  6.81% AsyncIOSystem
     99.83% RocketLeague
---------------------------------

-> If the perf data is just from the freeze(s), I'm not sure the problem here
is compiler.

(With the "-n" option given to "perf report" this overview could be much more
accurate than calculating the info from the rounded percentages in the
attachment.)

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