[Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 27 15:47:16 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=97879
--- Comment #27 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Silvan Jegen from comment #22)
> Created attachment 126796 [details]
> perf report of RocketLeague stalling/freezing
Overview:
---------------------------------
74.86% RocketLeague
76.73% RocketLeague
16.33% [kernel.vmlinux]
2.05% libc-2.24.so
1.79% libpthread-2.24.so
1.59% [amdgpu]
10.22% RenderingThread
46.08% radeonsi_dri.so
22.35% RocketLeague
15.32% libc-2.24.so
8.99% libpthread-2.24.so
2.07% [amdgpu]
1.50% libGL.so.1.2.0
1.50% [kernel.vmlinux]
6.86% swapper
97.25% [kernel.vmlinux]
2.58% [xhci_hcd]
6.81% AsyncIOSystem
99.83% RocketLeague
---------------------------------
-> If the perf data is just from the freeze(s), I'm not sure the problem here
is compiler.
(With the "-n" option given to "perf report" this overview could be much more
accurate than calculating the info from the rounded percentages in the
attachment.)
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