[Bug 100593] corruption in total war warhammer when using mesa 17.1 - git

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 5 20:45:26 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=100593

            Bug ID: 100593
           Summary: corruption in total war warhammer when using mesa 17.1
                    - git
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/radeonsi
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: tarpoon at gmx.de
        QA Contact: dri-devel at lists.freedesktop.org

Created attachment 130714
  --> https://bugs.freedesktop.org/attachment.cgi?id=130714&action=edit
Corrupted Screenshot of Total War Warhammer using 17.1

When I use Mesa  17.1 from the Padoka PPA the graphics of total war warhammer
become corrupted.

If I switch to Padoka stable (currently 17.0.2), after doing a ppa-purge, the
issue is gone.


My system:

Kubuntu 16.04, with 4.8 kernel (the problem also exists with other kernel
versions).

CPU: Intel i5 3570
GPU: R9 290
RAM: 16GB DDR3


Game Version: 1.6.0
Graphics Settings: Very High (Problem exists with Low as well but is less
obvious)

glxinfo | grep 'version'
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
    Max core profile version: 4.5
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel -
padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL version string: 3.0 Mesa 17.1.0-devel - padoka PPA
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.1.0-devel - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10

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