[PATCH v5 1/2] linux/kernel.h: Add ALIGN_DOWN macro

Krzysztof Kozlowski krzk at kernel.org
Tue Apr 11 18:08:34 UTC 2017


Few parts of kernel define their own macro for aligning down so provide
a common define for this, with the same usage and assumptions as existing
ALIGN.

Convert also three existing implementations to this one.

Signed-off-by: Krzysztof Kozlowski <krzk at kernel.org>

---

The metag change was not even compiled due to lack of cross compiler.
---
 arch/metag/kernel/stacktrace.c | 2 --
 drivers/gpu/drm/udl/udl_fb.c   | 2 +-
 include/linux/kernel.h         | 1 +
 include/video/udlfb.h          | 2 +-
 4 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/arch/metag/kernel/stacktrace.c b/arch/metag/kernel/stacktrace.c
index 91ffc4b75c33..09d67b7f51ca 100644
--- a/arch/metag/kernel/stacktrace.c
+++ b/arch/metag/kernel/stacktrace.c
@@ -31,8 +31,6 @@ static void tbi_boing_init(void)
 }
 #endif
 
-#define ALIGN_DOWN(addr, size)  ((addr)&(~((size)-1)))
-
 /*
  * Unwind the current stack frame and store the new register values in the
  * structure passed as argument. Unwinding is equivalent to a function return,
diff --git a/drivers/gpu/drm/udl/udl_fb.c b/drivers/gpu/drm/udl/udl_fb.c
index d05abc69e305..4a6500362564 100644
--- a/drivers/gpu/drm/udl/udl_fb.c
+++ b/drivers/gpu/drm/udl/udl_fb.c
@@ -37,7 +37,7 @@ struct udl_fbdev {
 };
 
 #define DL_ALIGN_UP(x, a) ALIGN(x, a)
-#define DL_ALIGN_DOWN(x, a) ALIGN(x-(a-1), a)
+#define DL_ALIGN_DOWN(x, a) ALIGN_DOWN(x, a)
 
 /** Read the red component (0..255) of a 32 bpp colour. */
 #define DLO_RGB_GETRED(col) (uint8_t)((col) & 0xFF)
diff --git a/include/linux/kernel.h b/include/linux/kernel.h
index 4c26dc3a8295..3d9f8420f973 100644
--- a/include/linux/kernel.h
+++ b/include/linux/kernel.h
@@ -47,6 +47,7 @@
 
 /* @a is a power of 2 value */
 #define ALIGN(x, a)		__ALIGN_KERNEL((x), (a))
+#define ALIGN_DOWN(x, a)	__ALIGN_KERNEL((x) - ((a) - 1), (a))
 #define __ALIGN_MASK(x, mask)	__ALIGN_KERNEL_MASK((x), (mask))
 #define PTR_ALIGN(p, a)		((typeof(p))ALIGN((unsigned long)(p), (a)))
 #define IS_ALIGNED(x, a)		(((x) & ((typeof(x))(a) - 1)) == 0)
diff --git a/include/video/udlfb.h b/include/video/udlfb.h
index f9466fa54ba4..3ea90aea5617 100644
--- a/include/video/udlfb.h
+++ b/include/video/udlfb.h
@@ -92,6 +92,6 @@ struct dlfb_data {
 
 /* remove these once align.h patch is taken into kernel */
 #define DL_ALIGN_UP(x, a) ALIGN(x, a)
-#define DL_ALIGN_DOWN(x, a) ALIGN(x-(a-1), a)
+#define DL_ALIGN_DOWN(x, a) ALIGN_DOWN(x, a)
 
 #endif
-- 
2.9.3



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