[PATCH 3/6] drm/msm: Improve the zap shader
Bjorn Andersson
bjorn.andersson at linaro.org
Mon Apr 17 19:58:15 UTC 2017
On Wed 12 Apr 14:15 PDT 2017, Jordan Crouse wrote:
> Simply the code use snprintf correctly and make sure that we memset
> the rest of the segment if the memory size in the ELF file is larger
> than the file size.
>
> Signed-off-by: Jordan Crouse <jcrouse at codeaurora.org>
Please squash this with the prior commits.
> ---
> drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 70 +++++++++++++++++------------------
> 1 file changed, 35 insertions(+), 35 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
[..]
> @@ -151,9 +150,9 @@ static int _pil_tz_load_image(struct platform_device *pdev)
> fw_size = (size_t) (fw_max_addr - fw_min_addr);
>
> /* Verify the MDT header */
> - ret = qcom_scm_pas_init_image(pas_id, mdt->data, mdt->size);
> + ret = qcom_scm_pas_init_image(13, mdt->data, mdt->size);
Please turn 13 into a define.
> if (ret) {
> - dev_err(&pdev->dev, "Invalid firmware metadata\n");
> + DRM_DEV_ERROR(&pdev->dev, "Invalid firmware metadata\n");
> goto out;
> }
>
Regards,
Bjorn
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