[PATCH 5/6] drm/msm: Move zap shader firmware name to the device table

Bjorn Andersson bjorn.andersson at linaro.org
Mon Apr 17 19:58:33 UTC 2017


On Wed 12 Apr 14:15 PDT 2017, Jordan Crouse wrote:

> The zap shader firmware name is not platform specific. Move it
> to the device table instead.
> 
> Signed-off-by: Jordan Crouse <jcrouse at codeaurora.org>

This looks good, but it should be squashed with the previous commits.

Regards,
Bjorn

> ---
>  drivers/gpu/drm/msm/adreno/a5xx_gpu.c      | 24 ++++++++++++------------
>  drivers/gpu/drm/msm/adreno/adreno_device.c |  1 +
>  drivers/gpu/drm/msm/adreno/adreno_gpu.h    |  1 +
>  3 files changed, 14 insertions(+), 12 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> index 8678bce..fc9a81a 100644
> --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
> @@ -82,10 +82,9 @@ static int zap_load_segments(struct device *dev,
>  	return ret;
>  }
>  
> -static int zap_load_mdt(struct device *dev)
> +static int zap_load_mdt(struct device *dev, const char *fwname)
>  {
>  	char filename[64];
> -	const char *fwname;
>  	const struct elf32_hdr *ehdr;
>  	const struct elf32_phdr *phdrs;
>  	const struct firmware *mdt;
> @@ -101,13 +100,6 @@ static int zap_load_mdt(struct device *dev)
>  		return ret;
>  	}
>  
> -	/* Get the firmware and PAS id from the device node */
> -	if (of_property_read_string(dev->of_node, "qcom,firmware",
> -		&fwname)) {
> -		DRM_DEV_ERROR(dev, "Could not read a firmware name\n");
> -		return -EINVAL;
> -	}
> -
>  	snprintf(filename, sizeof(filename), "%s.mdt", fwname);
>  
>  	/* Request the MDT file for the firmware */
> @@ -491,16 +483,24 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu)
>  	if (loaded)
>  		return a5xx_zap_shader_resume(gpu);
>  
> +	/* We need SCM to be able to load the firmware */
>  	if (!qcom_scm_is_available()) {
>  		DRM_DEV_ERROR(&pdev->dev, "SCM is not available\n");
>  		return -EPROBE_DEFER;
>  	}
>  
> +	/* Each GPU has a target specific zap shader firmware name to use */
> +	if (!adreno_gpu->info->zapfw) {
> +		DRM_DEV_ERROR(&pdev->dev,
> +			"Zap shader firmware file not specified for this target\n");
> +		return -ENODEV;
> +	}
> +
>  	/* Find the sub-node for the zap shader */
>  	node = of_get_child_by_name(pdev->dev.of_node, "zap-shader");
>  	if (!node) {
> -		DRM_ERROR("%s: zap-shader not found in device tree\n",
> -			gpu->name);
> +		DRM_DEV_ERROR(&pdev->dev,
> +			"zap-shader not found in device tree\n");
>  		return -ENODEV;
>  	}
>  
> @@ -520,7 +520,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu)
>  		}
>  	}
>  
> -	ret = zap_load_mdt(&a5xx_gpu->zap_dev);
> +	ret = zap_load_mdt(&a5xx_gpu->zap_dev, adreno_gpu->info->zapfw);
>  
>  	loaded = !ret;
>  
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_device.c b/drivers/gpu/drm/msm/adreno/adreno_device.c
> index c0fa5d1..6118b10 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_device.c
> +++ b/drivers/gpu/drm/msm/adreno/adreno_device.c
> @@ -86,6 +86,7 @@
>  			ADRENO_QUIRK_FAULT_DETECT_MASK,
>  		.init = a5xx_gpu_init,
>  		.gpmufw = "a530v3_gpmu.fw2",
> +		.zapfw = "a530_zap",
>  	},
>  };
>  
> diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
> index fb4831f..12b1483 100644
> --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h
> +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h
> @@ -77,6 +77,7 @@ struct adreno_info {
>  	uint32_t gmem;
>  	enum adreno_quirks quirks;
>  	struct msm_gpu *(*init)(struct drm_device *dev);
> +	const char *zapfw;
>  };
>  
>  const struct adreno_info *adreno_info(struct adreno_rev rev);
> -- 
> 1.9.1
> 


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