[Bug 93301] ns2_linux32: radeon VM fault on Hawaii (+mmap errors)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Aug 25 08:36:19 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=93301
--- Comment #29 from Kamil Páral <kamil.paral at gmail.com> ---
Yes, I can confirm NS2 works well now. One thing to note is that when compiling
the shaders, the memory usage of the game is much higher than when running from
the cache (even *after* the compilation has ended), I'm not sure whether it's a
game problem or driver problem of not freeing all the memory. In that case,
it's still possible to hit the 32b memory limit. But when running from cache,
I've seen no memory issue and rendering is fine.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20170825/e1da42b2/attachment.html>
More information about the dri-devel
mailing list