[Bug 104190] Artifacts in CSGO map de_cache when shader level is "high" or "very high (default)"
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Dec 10 11:30:34 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=104190
--- Comment #1 from Kristian Nyborg Dahl <krdahl at gmail.com> ---
This was kisak-valve's comment on their github:
"Hello @Heis, on my AMD test box, mesa 17.2.6 built against llvm 5.0.0 is
affected, while llvm 4.0.1 is not affected.
This should also be brought to the attention of your driver vendor if it has
not been already."
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20171210/882599b2/attachment-0001.html>
More information about the dri-devel
mailing list