[Bug 101739] An issue with alpha-to-coverage handling is causing Arma 3 64-bit Linux port to render trees incorrectly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Dec 30 13:45:29 UTC 2017


--- Comment #4 from nadro-linux at wp.pl ---
You can fix that issue by added this entry to drirc file:
<application name="ARMA 3" executable="arma3.x86_64">
<option name="glsl_correct_derivatives_after_discard" value="true"/>
I hope that it will be permanently added to mesa official drirc file.

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