[Bug 101739] An issue with alpha-to-coverage handling is causing Arma 3 64-bit Linux port to render trees incorrectly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Dec 30 14:21:13 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101739
--- Comment #6 from ysblokje at gmail.com ---
addendum : using the
glsl_correct_derivatives_after_discard=true commandline option does work.
But a big but : FPS took a nosedive.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20171230/886bdafd/attachment.html>
More information about the dri-devel
mailing list