[Bug 99555] LIBGL_ALWAYS_INDIRECT=1 causes all opengl programms to crash on second frame

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jan 27 08:23:43 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99555

Michel Dänzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Product|Mesa                        |xorg
         QA Contact|dri-devel at lists.freedesktop |xorg-team at lists.x.org
                   |.org                        |
           Assignee|dri-devel at lists.freedesktop |xorg-team at lists.x.org
                   |.org                        |
          Component|Drivers/Gallium/r600        |Server/Ext/GLX

--- Comment #1 from Michel Dänzer <michel at daenzer.net> ---
This code in __glXForceCurrent:

    if (cx->wait && (*cx->wait) (cx, cl, error))
        return NULL;

calls DRI2WaitSwap, which returns TRUE because there is a pending swap. I
suspect something to deal with this went missing at a higher level at some
point.

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