[PATCH 17/22] gpu: host1x: Check waits in the firewall
Mikko Perttunen
cyndis at kapsi.fi
Thu Jun 1 17:51:41 UTC 2017
Reviewed-by: Mikko Perttunen <mperttunen at nvidia.com>
On 05/23/2017 03:14 AM, Dmitry Osipenko wrote:
> Check waits in the firewall in a way it is done for relocations.
>
> Signed-off-by: Dmitry Osipenko <digetx at gmail.com>
> ---
> drivers/gpu/host1x/job.c | 36 ++++++++++++++++++++++++++++++++++--
> 1 file changed, 34 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/host1x/job.c b/drivers/gpu/host1x/job.c
> index 65e12219405a..7bc7d0c64559 100644
> --- a/drivers/gpu/host1x/job.c
> +++ b/drivers/gpu/host1x/job.c
> @@ -31,6 +31,8 @@
> #include "job.h"
> #include "syncpt.h"
>
> +#define HOST1X_WAIT_SYNCPT_OFFSET 0x8
> +
> struct host1x_job *host1x_job_alloc(struct host1x_channel *ch,
> u32 num_cmdbufs, u32 num_relocs,
> u32 num_waitchks)
> @@ -339,6 +341,17 @@ static bool check_reloc(struct host1x_reloc *reloc, struct host1x_bo *cmdbuf,
> return true;
> }
>
> +static bool check_wait(struct host1x_waitchk *wait, struct host1x_bo *cmdbuf,
> + unsigned int offset)
> +{
> + offset *= sizeof(u32);
> +
> + if (wait->bo != cmdbuf || wait->offset != offset)
> + return false > +
> + return true;
> +}
> +
> struct host1x_firewall {
> struct host1x_job *job;
> struct device *dev;
> @@ -346,6 +359,9 @@ struct host1x_firewall {
> unsigned int num_relocs;
> struct host1x_reloc *reloc;
>
> + unsigned int num_waitchks;
> + struct host1x_waitchk *waitchk;
> +
> struct host1x_bo *cmdbuf;
> unsigned int offset;
>
> @@ -372,6 +388,20 @@ static int check_register(struct host1x_firewall *fw, unsigned long offset)
> fw->reloc++;
> }
>
> + if (offset == HOST1X_WAIT_SYNCPT_OFFSET) {
> + if (fw->class != HOST1X_CLASS_HOST1X)
> + return -EINVAL;
> +
> + if (!fw->num_waitchks)
> + return -EINVAL;
> +
> + if (!check_wait(fw->waitchk, fw->cmdbuf, fw->offset))
> + return -EINVAL;
> +
> + fw->num_waitchks--;
> + fw->waitchk++;
> + }
> +
> return 0;
> }
>
> @@ -536,6 +566,8 @@ static inline int copy_gathers(struct host1x_job *job, struct device *dev)
> fw.dev = dev;
> fw.reloc = job->relocarray;
> fw.num_relocs = job->num_relocs;
> + fw.waitchk = job->waitchk;
> + fw.num_waitchks = job->num_waitchk;
> fw.class = job->class;
>
> for (i = 0; i < job->num_gathers; i++) {
> @@ -574,8 +606,8 @@ static inline int copy_gathers(struct host1x_job *job, struct device *dev)
> offset += g->words * sizeof(u32);
> }
>
> - /* No relocs should remain at this point */
> - if (fw.num_relocs)
> + /* No relocs and waitchks should remain at this point */
> + if (fw.num_relocs || fw.num_waitchks)
> return -EINVAL;
>
> return 0;
>
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