[Freedreno] [PATCH 10/13] drm/msm: Support multiple ringbuffers

Jordan Crouse jcrouse at codeaurora.org
Tue May 30 16:20:24 UTC 2017


On Sun, May 28, 2017 at 09:43:35AM -0400, Rob Clark wrote:
> On Mon, May 8, 2017 at 4:35 PM, Jordan Crouse <jcrouse at codeaurora.org> wrote:
> > Add the infrastructure to support the idea of multiple ringbuffers.
> > Assign each ringbuffer an id and use that as an index for the various
> > ring specific operations.
> >
> > The biggest delta is to support legacy fences. Each fence gets its own
> > sequence number but the legacy functions expect to use a unique integer.
> > To handle this we return a unique identifer for each submission but
> > map it to a specific ring/sequence under the covers. Newer users use
> > a dma_fence pointer anyway so they don't care about the actual sequence
> > ID or ring.
> 
> So, WAIT_FENCE is alive and well, and useful since it avoids the
> overhead of creating a 'struct file', but it is only used within a
> single pipe_context (or at least situations where we know which ctx
> the seqno fence applies to).  It seems like it would be simpler if we
> just introduced a ctx-id in all the ioctls (SUBMIT and WAIT_FENCE)
> that take a uint fence.  Then I think we don't need hashtable
> fancyness.
> 
> Also, one thing I was thinking of is that some-day we might want to
> make SUBMIT non-blocking when there is a dependency on a fence from a
> different ring.  (Ie. queue it up but don't write cmds into rb yet.)
> Which means we'd need multiple fence timelines per priority-level rb.
> Which brings me back to wanting a CREATE_CTX type of ioctl.  (And I
> guess DESTROY_CTX.)  We could make these simple stubs for now, ie.
> CREATE_CTX just returns the priority level back, and not really have
> any separate "context" object on the kernel side for now.  This
> wouldn't change the implementation much from what you have, but I
> think that gives us some flexibility to later on actually let us have
> multiple contexts at a given priority level which don't block each
> other for submits that are still pending on some fence, without
> another UABI change.

Sure. My motivation here was to mostly avoid making that decision because I know
from experience once we start going down that path we end up using the context
ID for everything and we end up re-spinning a bunch of APIs.

But I agree that the context concept is our inevitable future - I've already
posted one set of patches for "draw queues" (which will soon be bravely renamed
as submit queues). I think thats the way we want to go because as you said,
there is a 100% chance we'll go for asynchronous submissions in the very near
future.

That said, there is a bit of added complexity for per-queue fences - namely,
we need to move the per-ring fence value in the memptrs to a per-queue value.
This probably isn't a huge deal (an extra page of memory would give us up to
1024 queues to work with globally) but I get itchy every time an arbitrary
limit is introduced no matter how reasonable it might be.

Jordan
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