[Bug 103544] Graphical glitches r600 in game this war of mine linux native

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Nov 3 15:48:48 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103544

--- Comment #4 from Roland Scheidegger <sroland at vmware.com> ---
(In reply to Vitalii from comment #3)
> (In reply to Emil Velikov from comment #1)
> > Vitalii can you bisect Mesa to the commit that broke the game? There aren't
> > many developer working on r600 - so this would be greatly beneficial.
> 
> tell me how and what to do and I'll try

git bisect is easy, albeit building 32bit mesa on a 64bit distro might be
somewhere from challenging to near impossible depending on the distro...
You just do
git bisect start (probably on mesa master branch, but 17.2 branch should work
too)
git bisect good <sha id of a commit where things are working)
git bisect bad <sha id of a commit where things are broken)
build mesa, test (make sure testing really uses the newly compiled driver...)
git bisect good (or bad), build, test, rinse and repeat...

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20171103/c7aed102/attachment.html>


More information about the dri-devel mailing list