[Bug 99843] Geometry Shader - Incorrect Output

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Nov 6 20:09:30 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=99843

--- Comment #15 from dan at jerber.co.uk ---
I was reading about the R600 driver and came across a TODO page that suggested
testing using piglit.

I downloaded and compiled this. I ran the "shader.py" test and it gave the
following results:

skip: 26496  Pass: 6567  Warn: 2  Fail:496  Crash: 5

I'm not sure if piglit is a good measure on this but the number of fails seems
very high.

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