[Bug 99843] Geometry Shader - Incorrect Output
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Nov 6 20:09:30 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=99843
--- Comment #15 from dan at jerber.co.uk ---
I was reading about the R600 driver and came across a TODO page that suggested
testing using piglit.
I downloaded and compiled this. I ran the "shader.py" test and it gave the
following results:
skip: 26496 Pass: 6567 Warn: 2 Fail:496 Crash: 5
I'm not sure if piglit is a good measure on this but the number of fails seems
very high.
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