[Bug 103814] incorrect dust rendering in hl2ep1 without some R600_DEBUG options

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 22 19:48:33 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103814

Hleb Valoshka <375gnu at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|incorrect dust rendering in |incorrect dust rendering in
                   |hl2ep1 with mesa 17.2 and   |hl2ep1 without some
                   |above                       |R600_DEBUG options

--- Comment #1 from Hleb Valoshka <375gnu at gmail.com> ---
Actually it's caused by *absence* of one or more R600_DEBUG options.
When I run the game with
R600_DEBUG=forcedma,hyperz,llvm,precompile,sisched,sbcl,sbsafemath I have good
rendering. Without it I have the described problem. I'll try to figure out
which option fixes rendering.

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