[PATCH 09/12] of: overlay: avoid race condition between applying multiple overlays

Rob Herring robh at kernel.org
Tue Oct 10 21:06:48 UTC 2017


On Tue, Oct 10, 2017 at 2:39 PM, Frank Rowand <frowand.list at gmail.com> wrote:
> On 10/10/17 11:40, Rob Herring wrote:
>> On Wed, Oct 04, 2017 at 08:29:59PM -0700, Frank Rowand wrote:
>>> On 10/04/17 08:19, Rob Herring wrote:
>>>> On Mon, Oct 2, 2017 at 10:53 PM,  <frowand.list at gmail.com> wrote:
>>>>> From: Frank Rowand <frank.rowand at sony.com>
>>>>>
>>>>> The process of applying an overlay consists of:
>>>>>   - unflatten an overlay FDT (flattened device tree) into an
>>>>>     EDT (expanded device tree)
>>>>>   - fixup the phandle values in the overlay EDT to fit in a
>>>>>     range above the phandle values in the live device tree
>>>>>   - create the overlay changeset to reflect the contents of
>>>>>     the overlay EDT
>>>>>   - apply the overlay changeset, to modify the live device tree,
>>>>>     potentially changing the maximum phandle value in the live
>>>>>     device tree
>>>>>
>>>>> There is currently no protection against two overlay applies
>>>>> concurrently determining what range of phandle values are in use
>>>>> in the live device tree, and subsequently changing that range.
>>>>> Add a mutex to prevent multiple overlay applies from occurring
>>>>> simultaneously.
>>>>>
>>>>> Ignoring 2 checkpatch warnings: Prefer using '"%s...", __func__'
>>>>> so that the WARN() string will be more easily grepped.
>>>>>
>>>>> Signed-off-by: Frank Rowand <frank.rowand at sony.com>
>>>>> ---
>>>>>  drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c |  7 +++++++
>>>>>  drivers/of/overlay.c                         | 22 ++++++++++++++++++++++
>>>>>  drivers/of/unittest.c                        | 21 +++++++++++++++++++++
>>>>>  include/linux/of.h                           | 19 +++++++++++++++++++
>>>>>  4 files changed, 69 insertions(+)
>>>>>
>>>>> diff --git a/drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c b/drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c
>>>>> index 7a7be0515bfd..c99f7924b1c6 100644
>>>>> --- a/drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c
>>>>> +++ b/drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c
>>>>> @@ -221,6 +221,11 @@ static void __init tilcdc_convert_slave_node(void)
>>>>>                 goto out;
>>>>>         }
>>>>>
>>>>> +       /*
>>>>> +        * protect from of_resolve_phandles() through of_overlay_apply()
>>>>> +        */
>>>>> +       of_overlay_mutex_lock();
>>>>> +
>>>>
>>>> We can't be relying on callers to get the locking right...
>>>
>>> Agreed.
>>>
>>>
>>>>
>>>>>         overlay = tilcdc_get_overlay(&kft);
>>>>>         if (!overlay)
>>>>>                 goto out;
>>>>> @@ -256,6 +261,8 @@ static void __init tilcdc_convert_slave_node(void)
>>>>>                 pr_info("%s: ti,tilcdc,slave node successfully converted\n",
>>>>>                         __func__);
>>>>>  out:
>>>>> +       of_overlay_mutex_unlock();
>>>>> +
>>>>>         kfree_table_free(&kft);
>>>>>         of_node_put(i2c);
>>>>>         of_node_put(slave);
>>>>> diff --git a/drivers/of/overlay.c b/drivers/of/overlay.c
>>>>> index a0d3222febdc..4ed372af6ce7 100644
>>>>> --- a/drivers/of/overlay.c
>>>>> +++ b/drivers/of/overlay.c
>>>>> @@ -71,6 +71,28 @@ static int build_changeset_next_level(struct overlay_changeset *ovcs,
>>>>>                 const struct device_node *overlay_node,
>>>>>                 bool is_symbols_node);
>>>>>
>>>>> +/*
>>>>> + * of_resolve_phandles() finds the largest phandle in the live tree.
>>>>> + * of_overlay_apply() may add a larger phandle to the live tree.
>>>>> + * Do not allow race between two overlays being applied simultaneously:
>>>>> + *    mutex_lock(&of_overlay_phandle_mutex)
>>>>> + *    of_resolve_phandles()
>>>>> + *    of_overlay_apply()
>>>>> + *    mutex_unlock(&of_overlay_phandle_mutex)
>>>>
>>>> Why do these need to be separate functions? I think I mentioned it
>>>> before, but essentially overlay_data_add() should be part of the
>>>> overlay API. We may need to allow for callers to do each step, but
>>>> generally I think the interface should just be "apply this fdt blob".
>>>
>>> Yes, that is where I want to end up.
>>
>> So, is that not doable now? To put it another way, why does
>> of_resolve_phandles need to be a separate call? Seems like an internal
>> detail of how you apply an overlay to me.
>>
>> Rob
>
> Yes, of_resolve_phandles() should become an internal call made from
> the "apply this fdt blob" function.

I mean just moving of_resolve_phandles into of_overlay_apply. Not the
unflattening too.

> The biggest obstacle is drivers/gpu/drm/tilcdc/tilcdc_slave_compat.c
> using overlays in a convoluted manner.  The second obstacle will
> probably be the older overlay tests in drivers/of/unittest.c.  I
> need to look at how to convert them to using actual overlays.
>
> There are other fixes and improvements to the overlay code that
> need to occur, but it is like pulling on a loose thread in a
> sweater - it just goes on and on.  I'd like to get this set of
> patches in, with whatever changes are absolutely essential,
> then continue on with more patch sets.  This code will be
> much easier for me to modify in the future if this patch set
> is applied.

AFAICT, I don't think anything between of_resolve_phandles and
of_overlay_apply calls in tilcdc depends on the phandles being fixed
up. And for the unittests that don't call of_resolve_phandles, would
there be any side effect of calling of_resolve_phandles?

Rob


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