[pull] amdgpu drm-fixes-4.14

Michel Dänzer michel at daenzer.net
Fri Oct 13 07:41:56 UTC 2017


On 12/10/17 07:49 PM, Alex Deucher wrote:
> On Thu, Oct 12, 2017 at 1:02 PM, Christian König
> <ckoenig.leichtzumerken at gmail.com> wrote:
>> Am 12.10.2017 um 18:20 schrieb Michel Dänzer:
>>> On 12/10/17 05:58 PM, Alex Deucher wrote:
>>>>
>>>> Hi Dave,
>>>>
>>>> One memory management regression fix.
>>>>
>>>> The following changes since commit
>>>> 545036a9944e9d6e50fed4ca03117147c880ff71:
>>>>
>>>>    Merge tag 'drm-misc-fixes-2017-10-11' of
>>>> git://anongit.freedesktop.org/drm/drm-misc into drm-fixes (2017-10-12
>>>> 10:38:09 +1000)
>>>>
>>>> are available in the git repository at:
>>>>
>>>>    git://people.freedesktop.org/~agd5f/linux drm-fixes-4.14
>>>>
>>>> for you to fetch changes up to 27b94b4f1386c3a8181f5a0277434a32e24e7dd7:
>>>>
>>>>    drm/amdgpu: fix placement flags in amdgpu_ttm_bind (2017-10-12
>>>> 10:34:42 -0400)
>>>>
>>>> ----------------------------------------------------------------
>>>> Christian König (1):
>>>>        drm/amdgpu: fix placement flags in amdgpu_ttm_bind
>>>
>>> Thanks Alex, but there's another piglit hang regression in 4.14, caused
>>> by commit 6af0883ed977 "drm/amdgpu: discard commands of killed
>>> processes", fixed by five commits 6b37d03280a4..318d85de9c20 in
>>> amd-staging-drm-next. Either the latter need to be backported to 4.14,
>>> or the former needs to be reverted from it.
>>
>>
>> The revert is probably easier to handle at this point.
>>
>> So to answer your question from the other thread I vote for that.
> 
> Nicolai's patches apply cleanly and I think they change about the same
> amount of code and we don't have to worry about any problems down the
> road when the revert gets merged into drm-next.

That's basically why I asked which way to go. However, Monk just
reported a potential regression in one of Nicolai's changes, so
reverting seems safer for 4.14.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


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