[Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 16 16:03:23 UTC 2017


https://bugs.freedesktop.org/show_bug.cgi?id=103297

            Bug ID: 103297
           Summary: Rendering issue in cemu BOTW game for pre gcn hardware
           Product: Mesa
           Version: git
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
          Assignee: dri-devel at lists.freedesktop.org
          Reporter: johann.maxime at gmail.com
        QA Contact: dri-devel at lists.freedesktop.org

Created attachment 134866
  --> https://bugs.freedesktop.org/attachment.cgi?id=134866&action=edit
screenshot of botw

Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give
graphical glitch on pre gcn hardware.
In my case I use AMD TURKS (HD 7670M).
The Legend Of Zelda Breath Of The Wild has heavy graphical issues.
Some other games works perfectly (Mario Kart 8 for example).

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20171016/2b642e68/attachment.html>


More information about the dri-devel mailing list