[Bug 103297] Rendering issue in cemu BOTW game for pre gcn hardware
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 16 16:03:23 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=103297
Bug ID: 103297
Summary: Rendering issue in cemu BOTW game for pre gcn hardware
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/r600
Assignee: dri-devel at lists.freedesktop.org
Reporter: johann.maxime at gmail.com
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 134866
--> https://bugs.freedesktop.org/attachment.cgi?id=134866&action=edit
screenshot of botw
Using cemu emulator on Ubuntu 17.04 with wine lastest mesa git build give
graphical glitch on pre gcn hardware.
In my case I use AMD TURKS (HD 7670M).
The Legend Of Zelda Breath Of The Wild has heavy graphical issues.
Some other games works perfectly (Mario Kart 8 for example).
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