[Mesa-dev] Upstream support for FreeSync / Adaptive Sync

Michel Dänzer michel at daenzer.net
Tue Oct 17 15:40:23 UTC 2017


On 17/10/17 05:04 PM, Daniel Vetter wrote:
> On Tue, Oct 17, 2017 at 03:46:24PM +0200, Michel Dänzer wrote:
>> On 17/10/17 02:22 PM, Daniel Vetter wrote:
>>> On Tue, Oct 17, 2017 at 12:28:17PM +0200, Michel Dänzer wrote:
>>>> On 17/10/17 11:34 AM, Nicolai Hähnle wrote:
>>>
>>>>> Common sense suggests that there need to be two side to FreeSync / VESA
>>>>> Adaptive Sync support:
>>>>>
>>>>> 1. Query the display capabilities. This means querying minimum / maximum
>>>>> refresh duration, plus possibly a query for when the earliest/latest
>>>>> timing of the *next* refresh.
>>>>>
>>>>> 2. Signal desired present time. This means passing a target timer value
>>>>> instead of a target vblank count, e.g. something like this for the KMS
>>>>> interface:
>>>>>
>>>>>   int drmModePageFlipTarget64(int fd, uint32_t crtc_id, uint32_t fb_id,
>>>>>                               uint32_t flags, void *user_data,
>>>>>                               uint64_t target);
>>>>>
>>>>>   + a flag to indicate whether target is the vblank count or the
>>>>> CLOCK_MONOTONIC (?) time in ns.
>>>>
>>>> drmModePageFlip(Target) is part of the pre-atomic KMS API, but adapative
>>>> sync should probably only be supported via the atomic API, presumably
>>>> via output properties.
>>>
>>> +1
>>>
>>> At least now that DC is on track to land properly, and you want to do this
>>> for DC-only anyway there's no reason to pimp the legacy interfaces
>>> further. And atomic is soooooo much easier to extend.
>>>
>>> The big question imo is where we need to put the flag on the kms side,
>>> since freesync is not just about presenting earlier, but also about
>>> presenting later. But for backwards compat we can't stretch the refresh
>>> rate by default for everyone, or clients that rely on high precision
>>> timestamps and regular refresh will get a bad surprise.
>>
>> The idea described above is that adaptive sync would be used for flips
>> with a target timestamp. Apps which don't want to use adaptive sync
>> wouldn't set a target timestamp.
>>
>>
>>> I think a boolean enable_freesync property is probably what we want, which
>>> enables freesync for as long as it's set.
>>
>> The question then becomes under what circumstances the property is (not)
>> set. Not sure offhand this will actually solve any problem, or just push
>> it somewhere else.
> 
> I thought that's what the driconf switch is for, with a policy of "please
> schedule asap" instead of a specific timestamp.

The driconf switch is just for the user's intention to use adaptive sync
when possible. A property as you suggest cannot be set by the client
directly, because it can't know when adaptive sync can actually be used
(only when its window is fullscreen and using page flipping). So the
property would have to be set by the X server/driver / Wayland
compositor / ... instead. The question is whether such a property is
actually needed, or whether the kernel could just enable adaptive sync
when there's a flip with a target timestamp, and disable it when there's
a flip without a target timestamp, or something like that.


>>> Finally I'm not sure we want to insist on a target time for freesync. At
>>> least as far as I understand things you just want "as soon as possible".
>>> This might change with some of the VK/EGL/GLX extensions where you
>>> specify a precise timing (media playback). But that needs a bit more work
>>> to make it happen I think, so perhaps better to postpone.
>>
>> I don't see why. There's an obvious use case for this now, for video
>> playback. At least VDPAU already has target timestamps for this.
>>
>>
>>> Also note that right now no driver expect amdgpu has support for a target
>>> vblank on a flip. That's imo another reason for not requiring target
>>> support for at least basic freesync support.
>>
>> I think that's a bad reason. :) Adding it for atomic drivers shouldn't
>> be that hard.
> 
> I thought the primary reason for adaptive sync is the adaptive frame rate
> to cope with the occasional stall in games. If the intended use-case is
> vr/media, then I agree going with timestamps from the beginning makes
> sense. That still leaves the "schedule asap, with some leeway" mode. Or is
> that (no longer) something we want?

Both are use cases for adaptive sync. Both can be covered by a target
timestamp. There may be other possible solutions which work for both though.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


More information about the dri-devel mailing list