[PATCH] drm/vc4: Fix memory leak during BO teardown

Sasha Levin Alexander.Levin at microsoft.com
Thu Apr 5 01:34:05 UTC 2018


Hi Daniel J Blueman.

[This is an automated email]

This commit has been processed because it contains a -stable tag.
The stable tag indicates that it's relevant for the following trees: all

The bot has also determined it's probably a bug fixing patch. (score: 85.0720)

The bot has tested the following trees: v4.15.15, v4.14.32, v4.9.92, v4.4.126, 

v4.15.15: Build OK!
v4.14.32: Build OK!
v4.9.92: Build OK!
v4.4.126: Failed to apply! Possible dependencies:
    463873d57014: ("drm/vc4: Add an API for creating GPU shaders in GEM BOs.")
    c826a6e10644: ("drm/vc4: Add a BO cache.")
    d5bc60f6ad05: ("drm/vc4: Add create and map BO ioctls.")
    c826a6e10644: ("drm/vc4: Add a BO cache.")


Please let us know if you'd like to have this patch included in a stable tree.

--
Thanks.
Sasha


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