[Bug 101145] Wine game needs GLSL override for fullscreen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Apr 11 00:43:15 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=101145

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOTOURBUG
             Status|NEW                         |RESOLVED

--- Comment #4 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This looks like an issue with compat profile which until recently was limited
to OpenGL 3.0 (radeonsi now supports 3.1). You seem to be working around it by
forcing a lower GLSL version. Recent Wine versions now use Core profile when
they detect Mesa, either way I don't think this is a Mesa bug.

Future Mesa version will likely support higher compat versions, but Apps (and
Wine) need to properly check supported features.

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