[PATCHv3 3/8] drm/omap: add support for manually updated displays

Tomi Valkeinen tomi.valkeinen at ti.com
Fri Apr 20 07:09:38 UTC 2018


Hi Sebastian,

On 30/03/18 20:18, Sebastian Reichel wrote:
> This adds the required infrastructure for manually
> updated displays, such as DSI command mode panels.
> 
> While those panels often support partial updates
> we currently always do a full refresh. Display
> will be refreshed when something calls the dirty
> callback, such as libdrm's drmModeDirtyFB().
> 
> This is currently being implemented for the kernel
> console and for Xorg. Weston currently does not
> implement this and is known not to work on manually
> updated displays.
> 
> Tested-by: Tony Lindgren <tony at atomide.com>
> Signed-off-by: Sebastian Reichel <sebastian.reichel at collabora.co.uk>
> ---
>  drivers/gpu/drm/omapdrm/omap_crtc.c | 107 +++++++++++++++++++++++++++++++++---
>  drivers/gpu/drm/omapdrm/omap_crtc.h |   1 +
>  drivers/gpu/drm/omapdrm/omap_fb.c   |  20 +++++++
>  3 files changed, 120 insertions(+), 8 deletions(-)
> 
> diff --git a/drivers/gpu/drm/omapdrm/omap_crtc.c b/drivers/gpu/drm/omapdrm/omap_crtc.c
> index b893985e4efb..1b91bff5bac6 100644
> --- a/drivers/gpu/drm/omapdrm/omap_crtc.c
> +++ b/drivers/gpu/drm/omapdrm/omap_crtc.c
> @@ -51,6 +51,7 @@ struct omap_crtc {
>  	bool pending;
>  	wait_queue_head_t pending_wait;
>  	struct drm_pending_vblank_event *event;
> +	struct delayed_work update_work;
>  
>  	void (*framedone_handler)(void *);
>  	void *framedone_handler_data;
> @@ -146,6 +147,25 @@ static void omap_crtc_dss_disconnect(struct omap_drm_private *priv,
>  static void omap_crtc_dss_start_update(struct omap_drm_private *priv,
>  				       enum omap_channel channel)
>  {
> +	priv->dispc_ops->mgr_enable(priv->dispc, channel, true);
> +}
> +
> +static bool omap_crtc_is_manually_updated(struct drm_crtc *crtc)
> +{
> +	struct drm_connector *connector;
> +	struct drm_connector_list_iter conn_iter;
> +	bool result = false;
> +
> +	drm_connector_list_iter_begin(crtc->dev, &conn_iter);
> +	drm_for_each_connector_iter(connector, &conn_iter) {
> +		if (connector->state->crtc != crtc)
> +			continue;
> +		result = omap_connector_get_manually_updated(connector);
> +		break;
> +	}
> +	drm_connector_list_iter_end(&conn_iter);

It would be much nicer if the is-manual flag was somehow conveyed from
connector/encoder to the crtc when doing modesetting. I don't know how
or where, so just thinking out loud. However, if we need to do such loop
as above, I think we should just do it once, perhaps in
omap_crtc_atomic_enable, and store the value in omap_crtc's private data.

> +
> +	return result;
>  }
>  
>  /* Called only from the encoder enable/disable and suspend/resume handlers. */
> @@ -157,12 +177,17 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable)
>  	enum omap_channel channel = omap_crtc->channel;
>  	struct omap_irq_wait *wait;
>  	u32 framedone_irq, vsync_irq;
> +	bool is_manual = omap_crtc_is_manually_updated(crtc);
> +	enum omap_display_type type = omap_crtc_output[channel]->output_type;
>  	int ret;
>  
>  	if (WARN_ON(omap_crtc->enabled == enable))
>  		return;
>  
> -	if (omap_crtc_output[channel]->output_type == OMAP_DISPLAY_TYPE_HDMI) {
> +	if (is_manual)
> +		omap_irq_enable_framedone(crtc, enable);
> +
> +	if (is_manual || type == OMAP_DISPLAY_TYPE_HDMI) {
>  		priv->dispc_ops->mgr_enable(priv->dispc, channel, enable);
>  		omap_crtc->enabled = enable;
>  		return;

This doesn't look correct, omap_crtc_dss_start_update() already sets the
enable bit for manual update displays. And you don't want to set the
enable to false with manual update displays.

HDMI handling here is already a special case due to HW issues, so I'd
rather see the manual update handled separately from the HDMI.

> @@ -214,7 +239,6 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable)
>  	}
>  }
>  
> -
>  static int omap_crtc_dss_enable(struct omap_drm_private *priv,
>  				enum omap_channel channel)
>  {
> @@ -378,6 +402,53 @@ void omap_crtc_framedone_irq(struct drm_crtc *crtc, uint32_t irqstatus)
>  	wake_up(&omap_crtc->pending_wait);
>  }
>  
> +void omap_crtc_flush(struct drm_crtc *crtc)
> +{
> +	struct omap_crtc *omap_crtc = to_omap_crtc(crtc);
> +
> +	if (!omap_crtc_is_manually_updated(crtc))
> +		return;
> +
> +	if (!delayed_work_pending(&omap_crtc->update_work))
> +		schedule_delayed_work(&omap_crtc->update_work, 0);
> +}

Why delayed work here?

It's actually not quite clear to me how manual update displays work with
DRM...

As far as I see, we have essentially two cases: 1) single buffering,
where the userspace must set an area in the fb dirty, which then
triggers the update, 2) multi buffering, which doesn't need fb dirty,
but just a page flip which triggers the update.

In the 2) case (which I think is the optimal case which all the modern
apps should use), there's no need for delayed work or any work, and the
code flow should be very similar to the auto-update model.

Also, as Daniel mentioned in "drm/omapdrm: Nuke
omap_framebuffer_get_next_connector()" thread, the dirtying mechanism in
the series is not valid.

 Tomi

-- 
Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki.
Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki


More information about the dri-devel mailing list