[Bug 106287] 18.0.1 introduced glitches in Dying Light
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Apr 28 00:41:33 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106287
Bug ID: 106287
Summary: 18.0.1 introduced glitches in Dying Light
Product: Mesa
Version: 18.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: henrik.holst2 at gmail.com
QA Contact: dri-devel at lists.freedesktop.org
Upgrading from 18.0.0 to 18.0.1 introduced graphical glitches in Dying Light.
There is usually a black box in the center of the screen where the sight should
be and if one is looking at areas with water the entire screen glitches like
crazy.
Tried to rebuild the shader cache by removing .cache/mesa_shader_cache but that
didn't help.
Some info from glxinfo:
OpenGL vendor string: X.Org
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.19.0
/ 4.14.37, LLVM 6.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.0.1 - padoka PPA
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 18.0.1 - padoka PPA
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.0.1 - padoka PPA
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10
OpenGL ES profile extensions:
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