[PATCH] drm/vc4: Make sure to emit a tile coordinates between two MSAA loads.
Eric Anholt
eric at anholt.net
Tue Aug 7 19:37:56 UTC 2018
The HW only executes a load once the tile coordinates packet happens,
and only tracks one at a time, so by emitting our two MSAA loads back
to back we would end up with an undefined color or Z buffer.
Fixes dEQP-EGL.functional.render.multi_context.gles2.rgb888_window
Signed-off-by: Eric Anholt <eric at anholt.net>
Cc: Boris Brezillon <boris.brezillon at bootlin.com>
---
drivers/gpu/drm/vc4/vc4_render_cl.c | 23 +++++++++++------------
1 file changed, 11 insertions(+), 12 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_render_cl.c b/drivers/gpu/drm/vc4/vc4_render_cl.c
index 273984f71ae2..3c918eeaf56e 100644
--- a/drivers/gpu/drm/vc4/vc4_render_cl.c
+++ b/drivers/gpu/drm/vc4/vc4_render_cl.c
@@ -148,6 +148,12 @@ static void emit_tile(struct vc4_exec_info *exec,
}
if (setup->zs_read) {
+ if (setup->color_read) {
+ /* Exec previous load. */
+ vc4_tile_coordinates(setup, x, y);
+ vc4_store_before_load(setup);
+ }
+
if (args->zs_read.flags &
VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
@@ -156,12 +162,6 @@ static void emit_tile(struct vc4_exec_info *exec,
&args->zs_read, x, y) |
VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
} else {
- if (setup->color_read) {
- /* Exec previous load. */
- vc4_tile_coordinates(setup, x, y);
- vc4_store_before_load(setup);
- }
-
rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
rcl_u16(setup, args->zs_read.bits);
rcl_u32(setup, setup->zs_read->paddr +
@@ -291,16 +291,15 @@ static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
}
}
if (setup->zs_read) {
+ if (setup->color_read) {
+ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
+ loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
+ }
+
if (args->zs_read.flags &
VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
} else {
- if (setup->color_read &&
- !(args->color_read.flags &
- VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES)) {
- loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
- loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
- }
loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
}
}
--
2.18.0
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