[PATCH] drm/scheduler: fix last_scheduled handling
Nayan Deshmukh
nayan26deshmukh at gmail.com
Wed Aug 8 10:55:29 UTC 2018
Hi Christian,
On Wed, Aug 8, 2018 at 4:20 PM Christian König <
ckoenig.leichtzumerken at gmail.com> wrote:
> Ping, Nayan any comments on that or can I commit it?
>
> This is just a stripped down version of my original last_scheduled
> improvement patch.
>
> I had missed the mail yesterday. I was just looking at the code right now.
The code looks fine but I wanted to run it once before giving it a Rb.
I was wondering why you stripped it down. Was there some problem with the
previous one?
Cheers,
Nayan
> Christian.
>
> Am 07.08.2018 um 14:54 schrieb Christian König:
> > Make sure we access last_scheduled only after checking that there are no
> > more jobs on the entity.
> >
> > Signed-off-by: Christian König <christian.koenig at amd.com>
> > ---
> > drivers/gpu/drm/scheduler/gpu_scheduler.c | 21 +++++++++++----------
> > 1 file changed, 11 insertions(+), 10 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > index 8ee249886473..bd7883d1b964 100644
> > --- a/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > +++ b/drivers/gpu/drm/scheduler/gpu_scheduler.c
> > @@ -568,19 +568,20 @@ void drm_sched_entity_push_job(struct
> drm_sched_job *sched_job,
> > struct drm_sched_entity *entity)
> > {
> > struct drm_sched_rq *rq = entity->rq;
> > - bool first, reschedule, idle;
> > + bool first;
> >
> > - idle = entity->last_scheduled == NULL ||
> > - dma_fence_is_signaled(entity->last_scheduled);
> > first = spsc_queue_count(&entity->job_queue) == 0;
> > - reschedule = idle && first && (entity->num_rq_list > 1);
> > + if (first && (entity->num_rq_list > 1)) {
> > + struct dma_fence *fence;
> >
> > - if (reschedule) {
> > - rq = drm_sched_entity_get_free_sched(entity);
> > - spin_lock(&entity->rq_lock);
> > - drm_sched_rq_remove_entity(entity->rq, entity);
> > - entity->rq = rq;
> > - spin_unlock(&entity->rq_lock);
> > + fence = READ_ONCE(entity->last_scheduled);
> > + if (fence == NULL || dma_fence_is_signaled(fence)) {
> > + rq = drm_sched_entity_get_free_sched(entity);
> > + spin_lock(&entity->rq_lock);
> > + drm_sched_rq_remove_entity(entity->rq, entity);
> > + entity->rq = rq;
> > + spin_unlock(&entity->rq_lock);
> > + }
> > }
> >
> > sched_job->sched = entity->rq->sched;
>
>
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