[PATCH 4/5] drm/vgem: Remove unecessary dma_fence_ops

Daniel Vetter daniel at ffwll.ch
Thu Aug 9 08:33:49 UTC 2018


On Wed, Jul 04, 2018 at 11:29:08AM +0200, Daniel Vetter wrote:
> dma_fence_default_wait is the default now, same for the trivial
> enable_signaling implementation.
> 
> Also remove the ->signaled callback, vgem can't peek ahead with a
> fastpath, returning false is the default implementation.
> 
> Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
> Cc: Kees Cook <keescook at chromium.org>
> Cc: Cihangir Akturk <cakturk at gmail.com>
> Cc: Sean Paul <seanpaul at chromium.org>
> Cc: Daniel Vetter <daniel.vetter at ffwll.ch>

Anyone feel like reviewing patches 1-4 here?

Thanks, Daniel

> ---
>  drivers/gpu/drm/vgem/vgem_fence.c | 14 --------------
>  1 file changed, 14 deletions(-)
> 
> diff --git a/drivers/gpu/drm/vgem/vgem_fence.c b/drivers/gpu/drm/vgem/vgem_fence.c
> index b28876c222b4..75adedeaa384 100644
> --- a/drivers/gpu/drm/vgem/vgem_fence.c
> +++ b/drivers/gpu/drm/vgem/vgem_fence.c
> @@ -43,16 +43,6 @@ static const char *vgem_fence_get_timeline_name(struct dma_fence *fence)
>  	return "unbound";
>  }
>  
> -static bool vgem_fence_signaled(struct dma_fence *fence)
> -{
> -	return false;
> -}
> -
> -static bool vgem_fence_enable_signaling(struct dma_fence *fence)
> -{
> -	return true;
> -}
> -
>  static void vgem_fence_release(struct dma_fence *base)
>  {
>  	struct vgem_fence *fence = container_of(base, typeof(*fence), base);
> @@ -76,11 +66,7 @@ static void vgem_fence_timeline_value_str(struct dma_fence *fence, char *str,
>  static const struct dma_fence_ops vgem_fence_ops = {
>  	.get_driver_name = vgem_fence_get_driver_name,
>  	.get_timeline_name = vgem_fence_get_timeline_name,
> -	.enable_signaling = vgem_fence_enable_signaling,
> -	.signaled = vgem_fence_signaled,
> -	.wait = dma_fence_default_wait,
>  	.release = vgem_fence_release,
> -
>  	.fence_value_str = vgem_fence_value_str,
>  	.timeline_value_str = vgem_fence_timeline_value_str,
>  };
> -- 
> 2.18.0
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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