[PATCH 4/4] drm/meson: convert to the new canvas module
Neil Armstrong
narmstrong at baylibre.com
Fri Aug 10 07:49:16 UTC 2018
On 10/08/2018 08:35, Maxime Jourdan wrote:
> 2018-08-10 0:41 GMT+02:00 Rob Herring <robh at kernel.org>:
>> Hi, this is an automated email from Rob's (experimental) review bot. I
>> found a couple of common problems with your patch. Please see below.
>>
>> On Wed, 1 Aug 2018 20:51:28 +0200, Maxime Jourdan wrote:
>>> This removes the meson_canvas files within the meson/drm layer
>>> and makes use of the new canvas module that is referenced in the dts.
>>>
>>> Canvases can be used by different IPs and modules, and it is as such
>>> preferable to rely on a module that can safely dispatch canvases on
>>> demand.
>>>
>>> Signed-off-by: Maxime Jourdan <maxi.jourdan at wanadoo.fr>
>>
>> The preferred subject prefix is "dt-bindings: <binding dir>: ...".
>>
>>> ---
>>> .../bindings/display/amlogic,meson-vpu.txt | 9 +--
>>> arch/arm64/boot/dts/amlogic/meson-gx.dtsi | 7 +-
>>> drivers/gpu/drm/meson/Kconfig | 1 +
>>> drivers/gpu/drm/meson/Makefile | 2 +-
>>> drivers/gpu/drm/meson/meson_canvas.c | 70 -------------------
>>> drivers/gpu/drm/meson/meson_canvas.h | 42 -----------
>>> drivers/gpu/drm/meson/meson_crtc.c | 5 +-
>>> drivers/gpu/drm/meson/meson_drv.c | 35 ++++++----
>>> drivers/gpu/drm/meson/meson_drv.h | 5 +-
>>> drivers/gpu/drm/meson/meson_plane.c | 3 +-
>>> drivers/gpu/drm/meson/meson_viu.c | 1 -
>>> 11 files changed, 39 insertions(+), 141 deletions(-)
>>> delete mode 100644 drivers/gpu/drm/meson/meson_canvas.c
>>> delete mode 100644 drivers/gpu/drm/meson/meson_canvas.h
>>>
>>
>> DT bindings (including binding headers) should be a separate patch. See
>> Documentation/devicetree/bindings/submitting-patches.txt.
>>
>
> Hi, What's the standard procedure here ? The reason I kept
> devicetree+drm changes together is because I didn't want to have
> floating commits that would break the drm module.
>
> Should I split the changes anyway ?
>
> Maxime
>
Yep, split the dt-bindings and the code change.
In a non-perfect work, it could be great to keep the "old" canvas until
everything is merged, except if Kevin let me merge everything (including DT) in drm-misc.
Neil
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