[PATCH v5 1/2] drm/sched: Refactor ring mirror list handling.

Christian König ckoenig.leichtzumerken at gmail.com
Fri Dec 21 18:37:01 UTC 2018


Am 20.12.18 um 20:23 schrieb Andrey Grodzovsky:
> Decauple sched threads stop and start and ring mirror
> list handling from the policy of what to do about the
> guilty jobs.
> When stoppping the sched thread and detaching sched fences
> from non signaled HW fenes wait for all signaled HW fences
> to complete before rerunning the jobs.
>
> v2: Fix resubmission of guilty job into HW after refactoring.
>
> v4:
> Full restart for all the jobs, not only from guilty ring.
> Extract karma increase into standalone function.
>
> v5:
> Rework waiting for signaled jobs without relying on the job
> struct itself as those might already be freed for non 'guilty'
> job's schedulers.
> Expose karma increase to drivers.
>
> Suggested-by: Christian Koenig <Christian.Koenig at amd.com>
> Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky at amd.com>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_device.c |  18 +--
>   drivers/gpu/drm/etnaviv/etnaviv_sched.c    |  11 +-
>   drivers/gpu/drm/scheduler/sched_main.c     | 188 +++++++++++++++++++----------
>   drivers/gpu/drm/v3d/v3d_sched.c            |  12 +-
>   include/drm/gpu_scheduler.h                |  10 +-
>   5 files changed, 151 insertions(+), 88 deletions(-)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> index 8a078f4..a4bd2d3 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> @@ -3298,12 +3298,10 @@ static int amdgpu_device_pre_asic_reset(struct amdgpu_device *adev,
>   		if (!ring || !ring->sched.thread)
>   			continue;
>   
> -		kthread_park(ring->sched.thread);
> +		drm_sched_stop(&ring->sched, job ? &job->base : NULL);
>   
> -		if (job && job->base.sched != &ring->sched)
> -			continue;
> -
> -		drm_sched_hw_job_reset(&ring->sched, job ? &job->base : NULL);
> +		if(job)
> +			drm_sched_increase_karma(&job->base);

Since we dropped the "job && job->base.sched != &ring->sched" check 
above this will now increase the jobs karma multiple times.

Maybe just move that outside of the loop.

>   
>   		/* after all hw jobs are reset, hw fence is meaningless, so force_completion */
>   		amdgpu_fence_driver_force_completion(ring);
> @@ -3454,14 +3452,10 @@ static void amdgpu_device_post_asic_reset(struct amdgpu_device *adev,
>   		if (!ring || !ring->sched.thread)
>   			continue;
>   
> -		/* only need recovery sched of the given job's ring
> -		 * or all rings (in the case @job is NULL)
> -		 * after above amdgpu_reset accomplished
> -		 */
> -		if ((!job || job->base.sched == &ring->sched) && !adev->asic_reset_res)
> -			drm_sched_job_recovery(&ring->sched);
> +		if (!adev->asic_reset_res)
> +			drm_sched_resubmit_jobs(&ring->sched);
>   
> -		kthread_unpark(ring->sched.thread);
> +		drm_sched_start(&ring->sched, !adev->asic_reset_res);
>   	}
>   
>   	if (!amdgpu_device_has_dc_support(adev)) {
> diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
> index 49a6763..6f1268f 100644
> --- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
> +++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
> @@ -109,16 +109,19 @@ static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
>   	}
>   
>   	/* block scheduler */
> -	kthread_park(gpu->sched.thread);
> -	drm_sched_hw_job_reset(&gpu->sched, sched_job);
> +	drm_sched_stop(&gpu->sched, sched_job);
> +
> +	if(sched_job)
> +		drm_sched_increase_karma(sched_job);
>   
>   	/* get the GPU back into the init state */
>   	etnaviv_core_dump(gpu);
>   	etnaviv_gpu_recover_hang(gpu);
>   
> +	drm_sched_resubmit_jobs(&gpu->sched);
> +
>   	/* restart scheduler after GPU is usable again */
> -	drm_sched_job_recovery(&gpu->sched);
> -	kthread_unpark(gpu->sched.thread);
> +	drm_sched_start(&gpu->sched, true);
>   }
>   
>   static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index dbb6906..b5c5bee 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -60,8 +60,6 @@
>   
>   static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
>   
> -static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job);
> -
>   /**
>    * drm_sched_rq_init - initialize a given run queue struct
>    *
> @@ -335,6 +333,42 @@ static void drm_sched_job_timedout(struct work_struct *work)
>   	spin_unlock_irqrestore(&sched->job_list_lock, flags);
>   }
>   

Kernel doc here would be nice to have.

> +void drm_sched_increase_karma(struct drm_sched_job *bad)
> +{
> +	int i;
> +	struct drm_sched_entity *tmp;
> +	struct drm_sched_entity *entity;
> +	struct drm_gpu_scheduler *sched = bad->sched;
> +
> +	/* don't increase @bad's karma if it's from KERNEL RQ,
> +	 * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
> +	 * corrupt but keep in mind that kernel jobs always considered good.
> +	 */
> +	if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
> +		atomic_inc(&bad->karma);
> +		for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
> +		     i++) {
> +			struct drm_sched_rq *rq = &sched->sched_rq[i];
> +
> +			spin_lock(&rq->lock);
> +			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
> +				if (bad->s_fence->scheduled.context ==
> +				    entity->fence_context) {
> +					if (atomic_read(&bad->karma) >
> +					    bad->sched->hang_limit)
> +						if (entity->guilty)
> +							atomic_set(entity->guilty, 1);
> +					break;
> +				}
> +			}
> +			spin_unlock(&rq->lock);
> +			if (&entity->list != &rq->entities)
> +				break;
> +		}
> +	}
> +}
> +EXPORT_SYMBOL(drm_sched_increase_karma);
> +
>   /**
>    * drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
>    *
> @@ -342,13 +376,22 @@ static void drm_sched_job_timedout(struct work_struct *work)
>    * @bad: bad scheduler job
>    *
>    */
> -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
> +void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
>   {
> -	struct drm_sched_job *s_job;
> -	struct drm_sched_entity *entity, *tmp;
> +	struct drm_sched_job *s_job, *last_job;
>   	unsigned long flags;
> -	int i;
> +	struct dma_fence *wait_fence =  NULL;
> +	int r;
> +
> +	kthread_park(sched->thread);
>   
> +	/*
> +	 * Verify all the signaled jobs in mirror list are removed from the ring
> +	 * by waiting for their respective scheduler fences to signal.
> +	 * Continually  repeat traversing the ring mirror list until no more signaled
> +	 * fences are found
> +	 */
> +retry_wait:
>   	spin_lock_irqsave(&sched->job_list_lock, flags);
>   	list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
>   		if (s_job->s_fence->parent &&
> @@ -357,35 +400,45 @@ void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_jo
>   			dma_fence_put(s_job->s_fence->parent);
>   			s_job->s_fence->parent = NULL;
>   			atomic_dec(&sched->hw_rq_count);
> +		} else {
> +			 wait_fence = dma_fence_get(&s_job->s_fence->finished);
> +			 last_job = s_job;
> +			 break;
>   		}
>   	}
> -	spin_unlock_irqrestore(&sched->job_list_lock, flags);
>   
> -	if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
> -		atomic_inc(&bad->karma);
> -		/* don't increase @bad's karma if it's from KERNEL RQ,
> -		 * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
> -		 * corrupt but keep in mind that kernel jobs always considered good.
> -		 */
> -		for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
> -			struct drm_sched_rq *rq = &sched->sched_rq[i];
> +	/* No signaled jobs in the ring, its safe to proceed to ASIC reset */
> +	if (!wait_fence) {
> +		spin_unlock_irqrestore(&sched->job_list_lock, flags);
> +		goto done;
> +	}
>   
> -			spin_lock(&rq->lock);
> -			list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
> -				if (bad->s_fence->scheduled.context == entity->fence_context) {
> -				    if (atomic_read(&bad->karma) > bad->sched->hang_limit)
> -						if (entity->guilty)
> -							atomic_set(entity->guilty, 1);
> -					break;
> -				}
> -			}
> -			spin_unlock(&rq->lock);
> -			if (&entity->list != &rq->entities)
> -				break;
> +	/* Restore removed cb since removing again already removed cb is undefined */
> +	list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
> +		if(s_job == last_job)
> +			break;

Need to double check after the holidays, but you should be able to use 
list_for_each_entry_continue here.

> +
> +		if (s_job->s_fence->parent) {
> +			r = dma_fence_add_callback(s_job->s_fence->parent,
> +						   &s_job->s_fence->cb,
> +						   drm_sched_process_job);
> +			if (r)
> +				DRM_ERROR("fence restore callback failed (%d)\n",
> +									  r);

When you fail to add the callback this means that you need to call call 
drm_sched_process_job manually here.

>   		}
>   	}
> +	spin_unlock_irqrestore(&sched->job_list_lock, flags);
> +
> +	dma_fence_wait(wait_fence, false);
> +	dma_fence_put(wait_fence);
> +	wait_fence = NULL;
> +
> +	goto retry_wait;
> +
> +done:
> +	return;

Drop the done: label and return directly above.

Apart from all those nit picks that starts to look like it should work,
Christian.

>   }
> -EXPORT_SYMBOL(drm_sched_hw_job_reset);
> +EXPORT_SYMBOL(drm_sched_stop);
>   
>   /**
>    * drm_sched_job_recovery - recover jobs after a reset
> @@ -393,33 +446,21 @@ EXPORT_SYMBOL(drm_sched_hw_job_reset);
>    * @sched: scheduler instance
>    *
>    */
> -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
> +void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
>   {
>   	struct drm_sched_job *s_job, *tmp;
> -	bool found_guilty = false;
>   	unsigned long flags;
>   	int r;
>   
> +	if (!full_recovery)
> +		goto unpark;
> +
>   	spin_lock_irqsave(&sched->job_list_lock, flags);
>   	list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
>   		struct drm_sched_fence *s_fence = s_job->s_fence;
> -		struct dma_fence *fence;
> -		uint64_t guilty_context;
> -
> -		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
> -			found_guilty = true;
> -			guilty_context = s_job->s_fence->scheduled.context;
> -		}
> -
> -		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
> -			dma_fence_set_error(&s_fence->finished, -ECANCELED);
> -
> -		spin_unlock_irqrestore(&sched->job_list_lock, flags);
> -		fence = sched->ops->run_job(s_job);
> -		atomic_inc(&sched->hw_rq_count);
> +		struct dma_fence *fence = s_job->s_fence->parent;
>   
>   		if (fence) {
> -			s_fence->parent = dma_fence_get(fence);
>   			r = dma_fence_add_callback(fence, &s_fence->cb,
>   						   drm_sched_process_job);
>   			if (r == -ENOENT)
> @@ -427,18 +468,47 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
>   			else if (r)
>   				DRM_ERROR("fence add callback failed (%d)\n",
>   					  r);
> -			dma_fence_put(fence);
> -		} else {
> -			if (s_fence->finished.error < 0)
> -				drm_sched_expel_job_unlocked(s_job);
> +		} else
>   			drm_sched_process_job(NULL, &s_fence->cb);
> -		}
> -		spin_lock_irqsave(&sched->job_list_lock, flags);
>   	}
> +
>   	drm_sched_start_timeout(sched);
>   	spin_unlock_irqrestore(&sched->job_list_lock, flags);
> +
> +unpark:
> +	kthread_unpark(sched->thread);
> +}
> +EXPORT_SYMBOL(drm_sched_start);
> +
> +/**
> + * drm_sched_resubmit_jobs - helper to relunch job from mirror ring list
> + *
> + * @sched: scheduler instance
> + *
> + */
> +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
> +{
> +	struct drm_sched_job *s_job, *tmp;
> +	uint64_t guilty_context;
> +	bool found_guilty = false;
> +
> +	/*TODO DO we need spinlock here ? */
> +	list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
> +		struct drm_sched_fence *s_fence = s_job->s_fence;
> +
> +		if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
> +			found_guilty = true;
> +			guilty_context = s_job->s_fence->scheduled.context;
> +		}
> +
> +		if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
> +			dma_fence_set_error(&s_fence->finished, -ECANCELED);
> +
> +		s_job->s_fence->parent = sched->ops->run_job(s_job);
> +		atomic_inc(&sched->hw_rq_count);
> +	}
>   }
> -EXPORT_SYMBOL(drm_sched_job_recovery);
> +EXPORT_SYMBOL(drm_sched_resubmit_jobs);
>   
>   /**
>    * drm_sched_job_init - init a scheduler job
> @@ -634,26 +704,14 @@ static int drm_sched_main(void *param)
>   				DRM_ERROR("fence add callback failed (%d)\n",
>   					  r);
>   			dma_fence_put(fence);
> -		} else {
> -			if (s_fence->finished.error < 0)
> -				drm_sched_expel_job_unlocked(sched_job);
> +		} else
>   			drm_sched_process_job(NULL, &s_fence->cb);
> -		}
>   
>   		wake_up(&sched->job_scheduled);
>   	}
>   	return 0;
>   }
>   
> -static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job)
> -{
> -	struct drm_gpu_scheduler *sched = s_job->sched;
> -
> -	spin_lock(&sched->job_list_lock);
> -	list_del_init(&s_job->node);
> -	spin_unlock(&sched->job_list_lock);
> -}
> -
>   /**
>    * drm_sched_init - Init a gpu scheduler instance
>    *
> diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
> index 445b2ef..f76d9ed 100644
> --- a/drivers/gpu/drm/v3d/v3d_sched.c
> +++ b/drivers/gpu/drm/v3d/v3d_sched.c
> @@ -178,18 +178,22 @@ v3d_job_timedout(struct drm_sched_job *sched_job)
>   	for (q = 0; q < V3D_MAX_QUEUES; q++) {
>   		struct drm_gpu_scheduler *sched = &v3d->queue[q].sched;
>   
> -		kthread_park(sched->thread);
> -		drm_sched_hw_job_reset(sched, (sched_job->sched == sched ?
> +		drm_sched_stop(sched, (sched_job->sched == sched ?
>   					       sched_job : NULL));
> +
> +		if(sched_job)
> +			drm_sched_increase_karma(sched_job);
>   	}
>   
>   	/* get the GPU back into the init state */
>   	v3d_reset(v3d);
>   
> +	for (q = 0; q < V3D_MAX_QUEUES; q++)
> +		drm_sched_resubmit_jobs(sched_job->sched);
> +
>   	/* Unblock schedulers and restart their jobs. */
>   	for (q = 0; q < V3D_MAX_QUEUES; q++) {
> -		drm_sched_job_recovery(&v3d->queue[q].sched);
> -		kthread_unpark(v3d->queue[q].sched.thread);
> +		drm_sched_start(&v3d->queue[q].sched, true);
>   	}
>   
>   	mutex_unlock(&v3d->reset_lock);
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 47e1979..5ab2d97 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -175,6 +175,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
>    *               finished to remove the job from the
>    *               @drm_gpu_scheduler.ring_mirror_list.
>    * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
> + * @finish_node: used in a list to wait on before resetting the scheduler
>    * @id: a unique id assigned to each job scheduled on the scheduler.
>    * @karma: increment on every hang caused by this job. If this exceeds the hang
>    *         limit of the scheduler then the job is marked guilty and will not
> @@ -193,6 +194,7 @@ struct drm_sched_job {
>   	struct dma_fence_cb		finish_cb;
>   	struct work_struct		finish_work;
>   	struct list_head		node;
> +	struct list_head		finish_node;
>   	uint64_t			id;
>   	atomic_t			karma;
>   	enum drm_sched_priority		s_priority;
> @@ -298,9 +300,11 @@ int drm_sched_job_init(struct drm_sched_job *job,
>   		       void *owner);
>   void drm_sched_job_cleanup(struct drm_sched_job *job);
>   void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
> -void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
> -			    struct drm_sched_job *job);
> -void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
> +void drm_sched_stop(struct drm_gpu_scheduler *sched,
> +		    struct drm_sched_job *job);
> +void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
> +void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
> +void drm_sched_increase_karma(struct drm_sched_job *bad);
>   bool drm_sched_dependency_optimized(struct dma_fence* fence,
>   				    struct drm_sched_entity *entity);
>   void drm_sched_fault(struct drm_gpu_scheduler *sched);



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