[PATCH] drm/msm/adreno: Remove VLA usage

SF Markus Elfring elfring at users.sourceforge.net
Mon Jul 2 08:34:08 UTC 2018


> @@ -91,12 +93,13 @@  static int zap_shader_load_mdt(struct msm_gpu *gpu, const char *fwname)
>  		ret = qcom_mdt_load(dev, fw, fwname, GPU_PAS_ID,
>  				mem_region, mem_phys, mem_size, NULL);
>  	} else {
> -		char newname[strlen("qcom/") + strlen(fwname) + 1];
> +		char *newname;
> 
> -		sprintf(newname, "qcom/%s", fwname);
> +		newname = kasprintf(GFP_KERNEL, "qcom/%s", fwname);
> 
>  		ret = qcom_mdt_load(dev, fw, newname, GPU_PAS_ID,
>  				mem_region, mem_phys, mem_size, NULL);

I have taken another look also at this update suggestion.
Now I wonder why the return value is not checked for the added name construction
in the way as it is specified for the function “adreno_request_fw”.
Will another condition check make sense at this place?

Regards,
Markus


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