[PATCH v2 1/4] drm/arm/malidp: Add modifier definitions for describing Arm Framebuffer Compression (AFBC).

Ayan Kumar Halder ayan.halder at arm.com
Tue Jul 10 13:18:54 UTC 2018


AFBC is a proprietary lossless image compression protocol and format.
It provides fine-grained random access and minimizes the amount of data
transferred between IP blocks.
AFBC has several features which may be supported and/or used, which are
represented using bits in the modifier. Not all combinations are valid,
and different devices or use-cases may support different combinations.

Changes from v2:-
- Added ack by Maarten Lankhorst

Signed-off-by: Rosen Zhelev <rosen.zhelev at arm.com>
Signed-off-by: Ayan Kumar halder <ayan.halder at arm.com>
Reviewed-by: Brian Starkey <brian.starkey at arm.com>
Reviewed-by: Liviu Dudau <liviu.dudau at arm.com>
Reviewed-by: James (Qian) Wang <james.qian.wang at arm.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst at linux.intel.com>
---
 include/uapi/drm/drm_fourcc.h | 83 +++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 83 insertions(+)

diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index d5e5235..d43949b 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -183,6 +183,7 @@ extern "C" {
 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
+#define DRM_FORMAT_MOD_VENDOR_ARM     0x08
 /* add more to the end as needed */
 
 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
@@ -485,6 +486,88 @@ extern "C" {
  */
 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
 
+/*
+ * Arm Framebuffer Compression (AFBC) modifiers
+ *
+ * AFBC is a proprietary lossless image compression protocol and format.
+ * It provides fine-grained random access and minimizes the amount of data
+ * transferred between IP blocks.
+ *
+ * AFBC has several features which may be supported and/or used, which are
+ * represented using bits in the modifier. Not all combinations are valid,
+ * and different devices or use-cases may support different combinations.
+ */
+#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode)	fourcc_mod_code(ARM, __afbc_mode)
+
+/*
+ * AFBC superblock size
+ *
+ * Indicates the superblock size(s) used for the AFBC buffer. The buffer
+ * size (in pixels) must be aligned to a multiple of the superblock size.
+ * Four lowest significant bits(LSBs) are reserved for block size.
+ */
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
+#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
+
+/*
+ * AFBC lossless colorspace transform
+ *
+ * Indicates that the buffer makes use of the AFBC lossless colorspace
+ * transform.
+ */
+#define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
+
+/*
+ * AFBC block-split
+ *
+ * Indicates that the payload of each superblock is split. The second
+ * half of the payload is positioned at a predefined offset from the start
+ * of the superblock payload.
+ */
+#define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
+
+/*
+ * AFBC sparse layout
+ *
+ * This flag indicates that the payload of each superblock must be stored at a
+ * predefined position relative to the other superblocks in the same AFBC
+ * buffer. This order is the same order used by the header buffer. In this mode
+ * each superblock is given the same amount of space as an uncompressed
+ * superblock of the particular format would require, rounding up to the next
+ * multiple of 128 bytes in size.
+ */
+#define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
+
+/*
+ * AFBC copy-block restrict
+ *
+ * Buffers with this flag must obey the copy-block restriction. The restriction
+ * is such that there are no copy-blocks referring across the border of 8x8
+ * blocks. For the subsampled data the 8x8 limitation is also subsampled.
+ */
+#define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
+
+/*
+ * AFBC tiled layout
+ *
+ * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
+ * superblocks inside a tile are stored together in memory. 8x8 tiles are used
+ * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
+ * larger bpp formats. The order between the tiles is scan line.
+ * When the tiled layout is used, the buffer size (in pixels) must be aligned
+ * to the tile size.
+ */
+#define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
+
+/*
+ * AFBC solid color blocks
+ *
+ * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
+ * can be reduced if a whole superblock is a single color.
+ */
+#define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
+
 #if defined(__cplusplus)
 }
 #endif
-- 
2.7.4



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