[Bug 107334] Artifacts in Unigine Valley with RX 580
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 23 12:59:47 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107334
Bug ID: 107334
Summary: Artifacts in Unigine Valley with RX 580
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: cwidmer at umbrox.de
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 140780
--> https://bugs.freedesktop.org/attachment.cgi?id=140780&action=edit
Screenshot showing the issue
In a certain scene during the Unigine Valley benchmark, render artifacts
briefly flash on the screen multiple times. This does not occur with the same
card in another machine running Windows 10 -- neither with the DirectX 11 nor
with the OpenGL renderer -- and it does also not occur on this machine when
using a NVIDIA GeForce GTX 660 instead of the RX 580.
When I tried to get an apitrace, the benchmark slows down a lot during the
scene, skipping parts of it and not showing the artifacts. Additionally, the
replay is stuck on the loading screen and major shader compiler errors are
thrown.
I am using Gentoo with kernel 4.17.9 (with the gentoo patchset) and mesa git
(commit d0ee0a0a5d5fb658c87fed82cbcf9b48437abb2c).
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