[PATCH 4/5] drm/vc4: Move ->offsets[] adjustment out of setup_clipping_and_scaling()
Boris Brezillon
boris.brezillon at bootlin.com
Wed Jul 25 15:32:08 UTC 2018
From: Eric Anholt <eric at anholt.net>
The offset adjustment depends on the framebuffer modified, so let's
just move this operation in the DRM_FORMAT_MOD_LINEAR case inside
vc4_plane_mode_set().
This we'll be able to fix offset calculation for
DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED and DRM_FORMAT_MOD_BROADCOM_SANDXXX.
Signed-off-by: Eric Anholt <eric at anholt.net>
Signed-off-by: Boris Brezillon <boris.brezillon at bootlin.com>
---
drivers/gpu/drm/vc4/vc4_plane.c | 23 +++++++++++++++--------
1 file changed, 15 insertions(+), 8 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_plane.c b/drivers/gpu/drm/vc4/vc4_plane.c
index 39e1fa3a8466..2b8ba1c412be 100644
--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -354,14 +354,6 @@ static int vc4_plane_setup_clipping_and_scaling(struct drm_plane_state *state)
vc4_state->y_scaling[1] = VC4_SCALING_NONE;
}
- /* Adjust the base pointer to the first pixel to be scanned out. */
- for (i = 0; i < num_planes; i++) {
- vc4_state->offsets[i] += (src_y / (i ? v_subsample : 1)) *
- fb->pitches[i];
- vc4_state->offsets[i] += (src_x / (i ? h_subsample : 1)) *
- fb->format->cpp[i];
- }
-
return 0;
}
@@ -476,6 +468,7 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
u64 base_format_mod = fourcc_mod_broadcom_mod(fb->modifier);
int num_planes = drm_format_num_planes(format->drm);
u32 src_x, src_y, crtc_h, crtc_w, src_h, src_w;
+ u32 h_subsample, v_subsample;
bool mix_plane_alpha;
bool covers_screen;
u32 scl0, scl1, pitch0;
@@ -527,11 +520,25 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
src_y = state->src.y1 >> 16;
src_w = (state->src.x2 - state->src.x1) >> 16;
src_h = (state->src.y2 - state->src.y1) >> 16;
+ h_subsample = drm_format_horz_chroma_subsampling(format->drm);
+ v_subsample = drm_format_vert_chroma_subsampling(format->drm);
switch (base_format_mod) {
case DRM_FORMAT_MOD_LINEAR:
tiling = SCALER_CTL0_TILING_LINEAR;
pitch0 = VC4_SET_FIELD(fb->pitches[0], SCALER_SRC_PITCH);
+
+ /* Adjust the base pointer to the first pixel to be scanned
+ * out.
+ */
+ for (i = 0; i < num_planes; i++) {
+ vc4_state->offsets[i] += src_y /
+ (i ? v_subsample : 1) *
+ fb->pitches[i];
+ vc4_state->offsets[i] += src_x /
+ (i ? h_subsample : 1) *
+ fb->format->cpp[i];
+ }
break;
case DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED: {
--
2.14.1
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