[PATCH] drm/i915/gvt: Use ARRAY_SIZE macro
Joe Perches
joe at perches.com
Mon Jun 18 16:20:32 UTC 2018
On Mon, 2018-06-18 at 13:18 +0530, rajan.vaja at gmail.com wrote:
> Use ARRAY_SIZE instead of dividing sizeof array with sizeof
> an element. This fixes below warning reported by Coccinelle:
> drivers/gpu/drm//i915/gvt/vgpu.c:122:30-31: WARNING: Use ARRAY_SIZE
[]
> diff --git a/drivers/gpu/drm/i915/gvt/vgpu.c b/drivers/gpu/drm/i915/gvt/vgpu.c
[]
> @@ -119,7 +119,7 @@ int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
> */
> low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
> high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
> - num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
> + num_types = ARRAY_SIZE(vgpu_types);
>
> gvt->types = kzalloc(num_types * sizeof(struct intel_vgpu_type),
> GFP_KERNEL);
It seems you are not using -next as this alloc has
already been changed to kcalloc.
It'd be better to get rid of num_types altogether and
use ARRAY_SIZE everywhere instead.
There are also string overflow possibilities in the
function where sprintf should probably use snprintf.
Perhaps:
'
int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
{
unsigned int i, low_avail, high_avail;
unsigned int min_low;
/* vGPU type name is defined as GVTg_Vx_y which contains
* physical GPU generation type (e.g V4 as BDW server, V5 as
* SKL server).
*
* Depend on physical SKU resource, might see vGPU types like
* GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
* different types of vGPU on same physical GPU depending on
* available resource. Each vGPU type will have "avail_instance"
* to indicate how many vGPU instance can be created for this
* type.
*
*/
low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
gvt->types = kcalloc(ARRAY_SIZE(vgpu_types),
sizeof(struct intel_vgpu_type), GFP_KERNEL);
if (!gvt->types)
return -ENOMEM;
min_low = MB_TO_BYTES(32);
for (i = 0; i < ARRAY_SIZE(vgpu_types); i++) {
if (low_avail / vgpu_types[i].low_mm == 0)
break;
gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
gvt->types[i].fence = vgpu_types[i].fence;
if (vgpu_types[i].weight < 1 ||
vgpu_types[i].weight > VGPU_MAX_WEIGHT)
return -EINVAL;
gvt->types[i].weight = vgpu_types[i].weight;
gvt->types[i].resolution = vgpu_types[i].edid;
gvt->types[i].avail_instance =
min(low_avail / vgpu_types[i].low_mm,
high_avail / vgpu_types[i].high_mm);
if (IS_GEN8(gvt->dev_priv))
snprintf(gvt->types[i].name, sizeof(gvt->types[i].name),
"GVTg_V4_%s", vgpu_types[i].name);
else if (IS_GEN9(gvt->dev_priv))
snprintf(gvt->types[i].name, sizeof(gvt->types[i].name),
"GVTg_V5_%s", vgpu_types[i].name);
gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
i, gvt->types[i].name,
gvt->types[i].avail_instance,
gvt->types[i].low_gm_size,
gvt->types[i].high_gm_size, gvt->types[i].fence,
gvt->types[i].weight,
vgpu_edid_str(gvt->types[i].resolution));
}
gvt->num_types = i;
return 0;
}
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