[Bug 105436] Blinking textures in UT2004 [bisected]

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Mar 13 16:37:56 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105436

almos <aaalmosss at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
          Component|Drivers/Gallium/radeonsi    |Mesa core
         QA Contact|dri-devel at lists.freedesktop |mesa-dev at lists.freedesktop.
                   |.org                        |org
            Summary|Blinking textures in UT2004 |Blinking textures in UT2004
                   |                            |[bisected]

--- Comment #2 from almos <aaalmosss at gmail.com> ---
f314a532fdc7af8381586144d2631d9968331f05 is the first bad commit
commit f314a532fdc7af8381586144d2631d9968331f05
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Wed Jun 21 11:31:43 2017 +0200

    mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()

    This looks like useless because gl_context::Texture::CurrentUnit
    is not used by _mesa_update_texture_state() and friends.

    Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
    Reviewed-by: Brian Paul <brianp at vmware.com>

:040000 040000 c2a46b6dcce50edf810147e07de977f38d33533a
606c977b6357381074d205daf2815ebb93da1029 M      src

Adding back the FLUSH_VERTICES fixes the issue.

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