[Bug 105532] Broken map generation in Northgard game
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 15 22:10:24 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105532
Bug ID: 105532
Summary: Broken map generation in Northgard game
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel at lists.freedesktop.org
Reporter: alexander at tsoy.me
QA Contact: dri-devel at lists.freedesktop.org
Created attachment 138148
--> https://bugs.freedesktop.org/attachment.cgi?id=138148&action=edit
northgard_screenshot.png
Map generation is broken in Northgard game in single player mode. See
screenshot. Game developers describe map generation process as follows [1]:
"The game rendering seems to be working fine, only map generation seems to be
broken on some drivers. This involves rendering 2D vectorized shapes and then
reading back the resulting graphics buffer. Nothing fancy, but we had some
issues in OpenGL with some Intel HD drivers on Windows in the past. Using
DirectX (same code, just different driver) did fix the issue for these users."
Map generation is working fine with llvmpipe driver
(LIBGL_ALWAYS_SOFTWARE=true).
OpenGL renderer string: AMD Radeon (TM) R9 380 Series (TONGA / DRM 3.19.0 /
4.14.26-gentoo, LLVM 6.0.0)
[1]
http://steamcommunity.com/app/466560/discussions/0/1698293255121560931/?ctp=4#c1698293255133166837
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