[Bug 101739] An issue with alpha-to-coverage handling is causing Arma 3 64-bit Linux port to render trees incorrectly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Mar 17 20:37:44 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=101739
Jan Havran <havran.jan at email.cz> changed:
What |Removed |Added
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CC| |havran.jan at email.cz
--- Comment #9 from Jan Havran <havran.jan at email.cz> ---
I can confirm this bug (and also other users are facing it, like [1]).
My spec:
Distribution: Antergos 64b
Linux: 4.15.9
Mesa 17.3.6
Arma 1.80
Processor: Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz
GPU: AMD Radeon R7 M265
[1]
https://www.gamingonlinux.com/articles/the-linux-beta-of-arma-3-has-been-updated-to-180-compatible-with-windows-again-for-a-time.11349/page=1#r115868
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