[PATCH] doc: botching-up-ioctls: Make it clearer why structs must be padded
Eric Anholt
eric at anholt.net
Wed May 2 16:56:58 UTC 2018
Daniel Vetter <daniel.vetter at ffwll.ch> writes:
> This came up in discussions when reviewing drm patches.
>
> Cc: Eric Anholt <eric at anholt.net>
> Cc: linux-doc at vger.kernel.org
> Cc: Jonathan Corbet <corbet at lwn.net>
> Signed-off-by: Daniel Vetter <daniel.vetter at intel.com>
>
> --
>
> Aside: I wonder whether we shouldn't move this to some other place and
> rst-ify it? Any good suggestions?
> -Daniel
> ---
> Documentation/ioctl/botching-up-ioctls.txt | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/Documentation/ioctl/botching-up-ioctls.txt b/Documentation/ioctl/botching-up-ioctls.txt
> index d02cfb48901c..883fb034bd04 100644
> --- a/Documentation/ioctl/botching-up-ioctls.txt
> +++ b/Documentation/ioctl/botching-up-ioctls.txt
> @@ -73,7 +73,9 @@ will have a second iteration or at least an extension for any given interface.
> future extensions is going right down the gutters since someone will submit
> an ioctl struct with random stack garbage in the yet unused parts. Which
> then bakes in the ABI that those fields can never be used for anything else
> - but garbage.
> + but garbage. This is also the reason why you must explicitly pad all
> + structures, even if you never use them in an array - the padding the compiler
> + might insert could contain garbage.
I hadn't realized that we had this document in git, or I probably would
have written this patch. I think this makes it clear enough how I got
vc4 and v3d wrong. Thanks!
Reviewed-by: Eric Anholt <eric at anholt.net>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 832 bytes
Desc: not available
URL: <https://lists.freedesktop.org/archives/dri-devel/attachments/20180502/024ee605/attachment.sig>
More information about the dri-devel
mailing list