[PATCH v4 05/11] media: vsp1: Clean up DLM objects on error

Laurent Pinchart laurent.pinchart at ideasonboard.com
Thu May 24 10:58:06 UTC 2018


Hi Kieran,

Thank you for the patch.

On Thursday, 3 May 2018 16:36:16 EEST Kieran Bingham wrote:
> If there is an error allocating a display list within a DLM object
> the existing display lists are not free'd, and neither is the DL body
> pool.
> 
> Use the existing vsp1_dlm_destroy() function to clean up on error.
> 
> Signed-off-by: Kieran Bingham <kieran.bingham+renesas at ideasonboard.com>

Reviewed-by: Laurent Pinchart <laurent.pinchart at ideasonboard.com>

> ---
>  drivers/media/platform/vsp1/vsp1_dl.c | 4 +++-
>  1 file changed, 3 insertions(+), 1 deletion(-)
> 
> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
> b/drivers/media/platform/vsp1/vsp1_dl.c index b23e88cda49f..fbffbd407b29
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.c
> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
> @@ -851,8 +851,10 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
> vsp1_device *vsp1, struct vsp1_dl_list *dl;
> 
>  		dl = vsp1_dl_list_alloc(dlm);
> -		if (!dl)
> +		if (!dl) {
> +			vsp1_dlm_destroy(dlm);
>  			return NULL;
> +		}
> 
>  		list_add_tail(&dl->list, &dlm->free);
>  	}


-- 
Regards,

Laurent Pinchart





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