[PATCH v2 42/43] drm/sun4i: frontend: Move the FIR filter phases to our quirks
Paul Kocialkowski
paul.kocialkowski at bootlin.com
Fri Nov 23 09:25:14 UTC 2018
From: Maxime Ripard <maxime.ripard at bootlin.com>
The FIR filters phase depend on the SoC, so let's move it to our quirks
structure instead of removing them.
Signed-off-by: Maxime Ripard <maxime.ripard at bootlin.com>
---
drivers/gpu/drm/sun4i/sun4i_frontend.c | 28 ++++++++++++++++++++------
drivers/gpu/drm/sun4i/sun4i_frontend.h | 5 +++++
2 files changed, 27 insertions(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index f50507ee6d75..427c51029a9c 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -438,12 +438,18 @@ int sun4i_frontend_update_formats(struct sun4i_frontend *frontend,
* I have no idea what this does exactly, but it seems to be
* related to the scaler FIR filter phase parameters.
*/
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_HORZPHASE_REG, 0x400);
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_HORZPHASE_REG, 0x400);
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_VERTPHASE0_REG, 0x400);
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_VERTPHASE0_REG, 0x400);
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_VERTPHASE1_REG, 0x400);
- regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_VERTPHASE1_REG, 0x400);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_HORZPHASE_REG,
+ frontend->data->ch_phase[0].horzphase);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_HORZPHASE_REG,
+ frontend->data->ch_phase[1].horzphase);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_VERTPHASE0_REG,
+ frontend->data->ch_phase[0].vertphase[0]);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_VERTPHASE0_REG,
+ frontend->data->ch_phase[1].vertphase[0]);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_VERTPHASE1_REG,
+ frontend->data->ch_phase[0].vertphase[1]);
+ regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_VERTPHASE1_REG,
+ frontend->data->ch_phase[1].vertphase[1]);
if (fb->format->is_yuv && !drm_format_is_yuv(out_fmt)) {
/* Setup the CSC engine for YUV to RGB conversion. */
@@ -671,6 +677,16 @@ static const struct dev_pm_ops sun4i_frontend_pm_ops = {
};
static const struct sun4i_frontend_data sun8i_a33_frontend = {
+ .ch_phase = {
+ {
+ .horzphase = 0x400,
+ .vertphase = { 0x400, 0x400 },
+ },
+ {
+ .horzphase = 0x400,
+ .vertphase = { 0x400, 0x400 },
+ },
+ },
.has_coef_access_ctrl = true,
};
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index 3618993f8e49..45f5f4f3d06f 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -103,6 +103,11 @@ struct reset_control;
struct sun4i_frontend_data {
bool has_coef_access_ctrl;
bool has_coef_rdy;
+
+ struct {
+ u32 horzphase;
+ u32 vertphase[2];
+ } ch_phase[2];
};
struct sun4i_frontend {
--
2.19.1
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