[PATCH 2/3] drm/v3d: Drop the "dev" argument to lock/unlock of BO reservations.

Daniel Vetter daniel at ffwll.ch
Thu Nov 29 09:36:34 UTC 2018


On Wed, Nov 28, 2018 at 03:09:26PM -0800, Eric Anholt wrote:
> They were unused, as Dave Emett noticed in TFU review.
> 
> Signed-off-by: Eric Anholt <eric at anholt.net>
> Cc: Dave Emett <david.emett at broadcom.com>

Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>

> ---
>  drivers/gpu/drm/v3d/v3d_gem.c | 20 +++++++++-----------
>  1 file changed, 9 insertions(+), 11 deletions(-)
> 
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index 41cbe2cdad50..778657d9b6e7 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -219,8 +219,7 @@ v3d_attach_object_fences(struct v3d_bo **bos, int bo_count,
>  }
>  
>  static void
> -v3d_unlock_bo_reservations(struct drm_device *dev,
> -			   struct v3d_bo **bos,
> +v3d_unlock_bo_reservations(struct v3d_bo **bos,
>  			   int bo_count,
>  			   struct ww_acquire_ctx *acquire_ctx)
>  {
> @@ -240,8 +239,7 @@ v3d_unlock_bo_reservations(struct drm_device *dev,
>   * to v3d, so we don't attach dma-buf fences to them.
>   */
>  static int
> -v3d_lock_bo_reservations(struct drm_device *dev,
> -			 struct v3d_bo **bos,
> +v3d_lock_bo_reservations(struct v3d_bo **bos,
>  			 int bo_count,
>  			 struct ww_acquire_ctx *acquire_ctx)
>  {
> @@ -298,7 +296,7 @@ v3d_lock_bo_reservations(struct drm_device *dev,
>  	for (i = 0; i < bo_count; i++) {
>  		ret = reservation_object_reserve_shared(bos[i]->resv, 1);
>  		if (ret) {
> -			v3d_unlock_bo_reservations(dev, bos, bo_count,
> +			v3d_unlock_bo_reservations(bos, bo_count,
>  						   acquire_ctx);
>  			return ret;
>  		}
> @@ -566,7 +564,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
>  	if (ret)
>  		goto fail;
>  
> -	ret = v3d_lock_bo_reservations(dev, exec->bo, exec->bo_count,
> +	ret = v3d_lock_bo_reservations(exec->bo, exec->bo_count,
>  				       &acquire_ctx);
>  	if (ret)
>  		goto fail;
> @@ -604,7 +602,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
>  	v3d_attach_object_fences(exec->bo, exec->bo_count,
>  				 exec->render_done_fence);
>  
> -	v3d_unlock_bo_reservations(dev, exec->bo, exec->bo_count, &acquire_ctx);
> +	v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
>  
>  	/* Update the return sync object for the */
>  	sync_out = drm_syncobj_find(file_priv, args->out_sync);
> @@ -620,7 +618,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
>  
>  fail_unreserve:
>  	mutex_unlock(&v3d->sched_lock);
> -	v3d_unlock_bo_reservations(dev, exec->bo, exec->bo_count, &acquire_ctx);
> +	v3d_unlock_bo_reservations(exec->bo, exec->bo_count, &acquire_ctx);
>  fail:
>  	v3d_exec_put(exec);
>  
> @@ -691,7 +689,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
>  	}
>  	spin_unlock(&file_priv->table_lock);
>  
> -	ret = v3d_lock_bo_reservations(dev, job->bo, bo_count, &acquire_ctx);
> +	ret = v3d_lock_bo_reservations(job->bo, bo_count, &acquire_ctx);
>  	if (ret)
>  		goto fail;
>  
> @@ -710,7 +708,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
>  
>  	v3d_attach_object_fences(job->bo, bo_count, sched_done_fence);
>  
> -	v3d_unlock_bo_reservations(dev, job->bo, bo_count, &acquire_ctx);
> +	v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
>  
>  	/* Update the return sync object */
>  	sync_out = drm_syncobj_find(file_priv, args->out_sync);
> @@ -726,7 +724,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data,
>  
>  fail_unreserve:
>  	mutex_unlock(&v3d->sched_lock);
> -	v3d_unlock_bo_reservations(dev, job->bo, bo_count, &acquire_ctx);
> +	v3d_unlock_bo_reservations(job->bo, bo_count, &acquire_ctx);
>  fail:
>  	v3d_tfu_job_put(job);
>  
> -- 
> 2.20.0.rc1
> 
> _______________________________________________
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> dri-devel at lists.freedesktop.org
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-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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