[DPU PATCH ] drm/msm/dpu: Ignore alpha for XBGR8888 format
Jayant Shekhar
jshekhar at codeaurora.org
Fri Nov 30 11:52:50 UTC 2018
Alpha enable in the pixel format will help in
selecting the blend rule. By keeping alpha enable
to true we are allowing foreground alpha to blend
with the layer. If alpha is don't care, then we
should not allow pixel alpha to be part of blend
equation.
Signed-off-by: Jayant Shekhar <jshekhar at codeaurora.org>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
index bfcd165..d743e7c 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_formats.c
@@ -216,7 +216,7 @@ struct dpu_media_color_map {
INTERLEAVED_RGB_FMT(XBGR8888,
COLOR_8BIT, COLOR_8BIT, COLOR_8BIT, COLOR_8BIT,
C2_R_Cr, C0_G_Y, C1_B_Cb, C3_ALPHA, 4,
- true, 4, 0,
+ false, 4, 0,
DPU_FETCH_LINEAR, 1),
INTERLEAVED_RGB_FMT(RGBA8888,
--
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