[Bug 107873] Doom 2016 - Rendering issues

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 13 04:35:37 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107873

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         QA Contact|mesa-dev at lists.freedesktop. |dri-devel at lists.freedesktop
                   |org                         |.org
           Assignee|mesa-dev at lists.freedesktop. |dri-devel at lists.freedesktop
                   |org                         |.org
          Component|Drivers/Vulkan/radeon       |Drivers/Gallium/radeonsi

--- Comment #5 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Ok I think this is a regression with wine staging. First of all I can confirm
this is not a RADV bug setting +r_renderapi 1 in launch options for steam
launches the Vulkan path and its working fine.

As for the GL path it is using EXT_direct_state_access even though he don't
advertise it. This seems to be a regression in wine staging and I've seen the
same issue with Wolfenstein: The Old Blood recently.

I'm moving this bug to radeonsi for now but I'm tempted to close as not our
bug.

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