[Bug 107873] Doom 2016 - Rendering issues
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 13 04:35:37 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107873
Timothy Arceri <t_arceri at yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact|mesa-dev at lists.freedesktop. |dri-devel at lists.freedesktop
|org |.org
Assignee|mesa-dev at lists.freedesktop. |dri-devel at lists.freedesktop
|org |.org
Component|Drivers/Vulkan/radeon |Drivers/Gallium/radeonsi
--- Comment #5 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Ok I think this is a regression with wine staging. First of all I can confirm
this is not a RADV bug setting +r_renderapi 1 in launch options for steam
launches the Vulkan path and its working fine.
As for the GL path it is using EXT_direct_state_access even though he don't
advertise it. This seems to be a regression in wine staging and I've seen the
same issue with Wolfenstein: The Old Blood recently.
I'm moving this bug to radeonsi for now but I'm tempted to close as not our
bug.
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