[Bug 107693] [wine] Wolfenstein: The Old Blood - can't find GL_EXT_framebuffer_object
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Sep 18 09:39:40 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107693
Timothy Arceri <t_arceri at yahoo.com.au> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #11 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Should be fixed by:
commit 64ec50d52fa691cc1712df1d7eebea90552b7c2e
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Wed Sep 12 10:52:06 2018 +1000
mesa/st: add force_compat_profile option to driconfig
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
and
commit 024abd3534a171ae4ee1532a078f3af68eb6fdea (HEAD -> master)
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Wed Sep 12 10:52:07 2018 +1000
util: use force_compat_profile for Wolfenstein The Old Blood
This game is looking for some odd extension after creating a core
context such as ARB_vertex_program and EXT_framebuffer_object.
Rather then enabling these in core this forces the game to use
compat. This allows the game to run and seems to work without
issues. All other id tech games/engines use a compat profile.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
As for the green screen that is a bug with wine staging. Proton and older
versions of wine staging were fine. See:
https://bugs.winehq.org/show_bug.cgi?id=45826
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