[Bug 107693] [wine] Wolfenstein: The Old Blood - can't find GL_EXT_framebuffer_object

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 18 09:39:40 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107693

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #11 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Should be fixed by:

commit 64ec50d52fa691cc1712df1d7eebea90552b7c2e
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Wed Sep 12 10:52:06 2018 +1000

    mesa/st: add force_compat_profile option to driconfig

    Reviewed-by: Marek Olšák <marek.olsak at amd.com>

and

commit 024abd3534a171ae4ee1532a078f3af68eb6fdea (HEAD -> master)
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Wed Sep 12 10:52:07 2018 +1000

    util: use force_compat_profile for Wolfenstein The Old Blood

    This game is looking for some odd extension after creating a core
    context such as ARB_vertex_program and EXT_framebuffer_object.

    Rather then enabling these in core this forces the game to use
    compat. This allows the game to run and seems to work without
    issues. All other id tech games/engines use a compat profile.

    Reviewed-by: Marek Olšák <marek.olsak at amd.com>

As for the green screen that is a bug with wine staging. Proton and older
versions of wine staging were fine. See:
https://bugs.winehq.org/show_bug.cgi?id=45826

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