[PATCH 2/2] drm/scheduler: remove timeout work_struct from drm_sched_job
Christian König
christian.koenig at amd.com
Wed Sep 19 12:30:49 UTC 2018
Am 18.09.2018 um 18:17 schrieb Nayan Deshmukh:
> having a delayed work item per job is redundant as we only need one
> per scheduler to track the time out the currently executing job.
Well that looks simpler than I thought it would be.
But it shows the next problem that the timeout and the completion could
race.
As far as I can see that can be fixed by moving the
dma_fence_remove_callback()/dma_fence_add_callback() dance from
drm_sched_hw_job_reset() to drm_sched_job_timedout().
Anyway, I would say drop patch #1 and fix the one comment below and we
can use this.
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> Suggested-by: Christian König <christian.koenig at amd.com>
> ---
> drivers/gpu/drm/scheduler/sched_main.c | 16 +++++++++-------
> include/drm/gpu_scheduler.h | 6 +++---
> 2 files changed, 12 insertions(+), 10 deletions(-)
>
> diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
> index 0e6ccc8243db..f213b5c7f718 100644
> --- a/drivers/gpu/drm/scheduler/sched_main.c
> +++ b/drivers/gpu/drm/scheduler/sched_main.c
> @@ -198,7 +198,7 @@ static void drm_sched_job_finish(struct work_struct *work)
> * manages to find this job as the next job in the list, the fence
> * signaled check below will prevent the timeout to be restarted.
> */
> - cancel_delayed_work_sync(&s_job->work_tdr);
> + cancel_delayed_work_sync(&sched->work_tdr);
>
> spin_lock(&sched->job_list_lock);
> /* queue TDR for next job */
> @@ -207,7 +207,7 @@ static void drm_sched_job_finish(struct work_struct *work)
> if (sched->timeout != MAX_SCHEDULE_TIMEOUT &&
> !list_is_last(&s_job->node, &sched->ring_mirror_list)) {
> if (!dma_fence_is_signaled(&next->s_fence->finished))
Since we now have only one delayed work item we can just drop the test
if next is already signaled.
Regards,
Christian.
> - schedule_delayed_work(&next->work_tdr, sched->timeout);
> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
> }
> /* remove job from ring_mirror_list */
> list_del(&s_job->node);
> @@ -237,7 +237,7 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
> if (list_first_entry_or_null(&sched->ring_mirror_list,
> struct drm_sched_job, node) == s_job) {
> if (sched->timeout != MAX_SCHEDULE_TIMEOUT)
> - schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
> sched->curr_job = s_job;
> }
> spin_unlock(&sched->job_list_lock);
> @@ -245,8 +245,10 @@ static void drm_sched_job_begin(struct drm_sched_job *s_job)
>
> static void drm_sched_job_timedout(struct work_struct *work)
> {
> - struct drm_sched_job *job = container_of(work, struct drm_sched_job,
> - work_tdr.work);
> + struct drm_gpu_scheduler *sched = container_of(work,
> + struct drm_gpu_scheduler,
> + work_tdr.work);
> + struct drm_sched_job *job = sched->curr_job;
>
> job->sched->ops->timedout_job(job);
> }
> @@ -318,7 +320,7 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
> s_job = list_first_entry_or_null(&sched->ring_mirror_list,
> struct drm_sched_job, node);
> if (s_job && sched->timeout != MAX_SCHEDULE_TIMEOUT)
> - schedule_delayed_work(&s_job->work_tdr, sched->timeout);
> + schedule_delayed_work(&sched->work_tdr, sched->timeout);
> if (s_job)
> sched->curr_job = s_job;
>
> @@ -389,7 +391,6 @@ int drm_sched_job_init(struct drm_sched_job *job,
>
> INIT_WORK(&job->finish_work, drm_sched_job_finish);
> INIT_LIST_HEAD(&job->node);
> - INIT_DELAYED_WORK(&job->work_tdr, drm_sched_job_timedout);
>
> return 0;
> }
> @@ -580,6 +581,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
> INIT_LIST_HEAD(&sched->ring_mirror_list);
> spin_lock_init(&sched->job_list_lock);
> atomic_set(&sched->hw_rq_count, 0);
> + INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
> atomic_set(&sched->num_jobs, 0);
> atomic64_set(&sched->job_id_count, 0);
>
> diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
> index 07e776b1ca42..9d50d7f3eaa4 100644
> --- a/include/drm/gpu_scheduler.h
> +++ b/include/drm/gpu_scheduler.h
> @@ -175,8 +175,6 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
> * finished to remove the job from the
> * @drm_gpu_scheduler.ring_mirror_list.
> * @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
> - * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the timeout
> - * interval is over.
> * @id: a unique id assigned to each job scheduled on the scheduler.
> * @karma: increment on every hang caused by this job. If this exceeds the hang
> * limit of the scheduler then the job is marked guilty and will not
> @@ -195,7 +193,6 @@ struct drm_sched_job {
> struct dma_fence_cb finish_cb;
> struct work_struct finish_work;
> struct list_head node;
> - struct delayed_work work_tdr;
> uint64_t id;
> atomic_t karma;
> enum drm_sched_priority s_priority;
> @@ -260,6 +257,8 @@ struct drm_sched_backend_ops {
> * finished.
> * @hw_rq_count: the number of jobs currently in the hardware queue.
> * @job_id_count: used to assign unique id to the each job.
> + * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
> + * timeout interval is over.
> * @thread: the kthread on which the scheduler which run.
> * @ring_mirror_list: the list of jobs which are currently in the job queue.
> * @job_list_lock: lock to protect the ring_mirror_list.
> @@ -280,6 +279,7 @@ struct drm_gpu_scheduler {
> wait_queue_head_t job_scheduled;
> atomic_t hw_rq_count;
> atomic64_t job_id_count;
> + struct delayed_work work_tdr;
> struct task_struct *thread;
> struct list_head ring_mirror_list;
> spinlock_t job_list_lock;
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