[PATCH] drm: fix use of freed memory in drm_mode_setcrtc

Daniel Vetter daniel at ffwll.ch
Fri Sep 21 08:55:07 UTC 2018


On Mon, Sep 17, 2018 at 02:00:54PM +0300, Tomi Valkeinen wrote:
> drm_mode_setcrtc() retries modesetting in case one of the functions it
> calls returns -EDEADLK. connector_set, mode and fb are freed before
> retrying, but they are not set to NULL. This can cause
> drm_mode_setcrtc() to use those variables.
> 
> For example: On the first try __drm_mode_set_config_internal() returns
> -EDEADLK. connector_set, mode and fb are freed. Next retry starts, and
> drm_modeset_lock_all_ctx() returns -EDEADLK, and we jump to 'out'. The
> code will happily try to release all three again.
> 
> This leads to crashes of different kinds, depending on the sequence the
> EDEADLKs happen.
> 
> Fix this by setting the three variables to NULL at the start of the
> retry loop.
> 
> Signed-off-by: Tomi Valkeinen <tomi.valkeinen at ti.com>
> Cc: stable at vger.kernel.org
> ---
>  drivers/gpu/drm/drm_crtc.c | 10 +++++++---
>  1 file changed, 7 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/drm_crtc.c b/drivers/gpu/drm/drm_crtc.c
> index 2f6c877299e4..2ad14593fb23 100644
> --- a/drivers/gpu/drm/drm_crtc.c
> +++ b/drivers/gpu/drm/drm_crtc.c
> @@ -570,9 +570,9 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
>  	struct drm_mode_crtc *crtc_req = data;
>  	struct drm_crtc *crtc;
>  	struct drm_plane *plane;
> -	struct drm_connector **connector_set = NULL, *connector;
> -	struct drm_framebuffer *fb = NULL;
> -	struct drm_display_mode *mode = NULL;
> +	struct drm_connector **connector_set, *connector;
> +	struct drm_framebuffer *fb;
> +	struct drm_display_mode *mode;
>  	struct drm_mode_set set;
>  	uint32_t __user *set_connectors_ptr;
>  	struct drm_modeset_acquire_ctx ctx;
> @@ -601,6 +601,10 @@ int drm_mode_setcrtc(struct drm_device *dev, void *data,
>  	mutex_lock(&crtc->dev->mode_config.mutex);
>  	drm_modeset_acquire_init(&ctx, DRM_MODESET_ACQUIRE_INTERRUPTIBLE);
>  retry:
> +	connector_set = NULL;
> +	fb = NULL;
> +	mode = NULL;

Bit a bikeshed, but I'd reset the pointers right after we release/free
them, in the out: block. Avoids accidental leaking. But it's fine either
way.

And I agree with Ville, I don't think we need a cc: stable here.

Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch>

> +
>  	ret = drm_modeset_lock_all_ctx(crtc->dev, &ctx);
>  	if (ret)
>  		goto out;
> -- 
> Texas Instruments Finland Oy, Porkkalankatu 22, 00180 Helsinki.
> Y-tunnus/Business ID: 0615521-4. Kotipaikka/Domicile: Helsinki
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch


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