[PATCH 1/2] gpu: ipu-v3: dp: fix CSC handling

Philipp Zabel p.zabel at pengutronix.de
Fri Apr 12 15:59:40 UTC 2019


From: Lucas Stach <l.stach at pengutronix.de>

Initialize the flow input colorspaces to unknown and reset to that value
when the channel gets disabled. This avoids the state getting mixed up
with a previous mode.

Also keep the CSC settings for the background flow intact when disabling
the foreground flow.

Root-caused-by: Jonathan Marek <jonathan at marek.ca>
Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel at pengutronix.de>
---
 drivers/gpu/ipu-v3/ipu-dp.c | 12 +++++++++---
 1 file changed, 9 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/ipu-v3/ipu-dp.c b/drivers/gpu/ipu-v3/ipu-dp.c
index 9b2b3fa479c4..5e44ff1f2085 100644
--- a/drivers/gpu/ipu-v3/ipu-dp.c
+++ b/drivers/gpu/ipu-v3/ipu-dp.c
@@ -195,7 +195,8 @@ int ipu_dp_setup_channel(struct ipu_dp *dp,
 		ipu_dp_csc_init(flow, flow->foreground.in_cs, flow->out_cs,
 				DP_COM_CONF_CSC_DEF_BOTH);
 	} else {
-		if (flow->foreground.in_cs == flow->out_cs)
+		if (flow->foreground.in_cs == IPUV3_COLORSPACE_UNKNOWN ||
+		    flow->foreground.in_cs == flow->out_cs)
 			/*
 			 * foreground identical to output, apply color
 			 * conversion on background
@@ -261,6 +262,8 @@ void ipu_dp_disable_channel(struct ipu_dp *dp, bool sync)
 	struct ipu_dp_priv *priv = flow->priv;
 	u32 reg, csc;
 
+	dp->in_cs = IPUV3_COLORSPACE_UNKNOWN;
+
 	if (!dp->foreground)
 		return;
 
@@ -268,8 +271,9 @@ void ipu_dp_disable_channel(struct ipu_dp *dp, bool sync)
 
 	reg = readl(flow->base + DP_COM_CONF);
 	csc = reg & DP_COM_CONF_CSC_DEF_MASK;
-	if (csc == DP_COM_CONF_CSC_DEF_FG)
-		reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+	reg &= ~DP_COM_CONF_CSC_DEF_MASK;
+	if (csc == DP_COM_CONF_CSC_DEF_BOTH || csc == DP_COM_CONF_CSC_DEF_BG)
+		reg |= DP_COM_CONF_CSC_DEF_BG;
 
 	reg &= ~DP_COM_CONF_FG_EN;
 	writel(reg, flow->base + DP_COM_CONF);
@@ -347,6 +351,8 @@ int ipu_dp_init(struct ipu_soc *ipu, struct device *dev, unsigned long base)
 	mutex_init(&priv->mutex);
 
 	for (i = 0; i < IPUV3_NUM_FLOWS; i++) {
+		priv->flow[i].background.in_cs = IPUV3_COLORSPACE_UNKNOWN;
+		priv->flow[i].foreground.in_cs = IPUV3_COLORSPACE_UNKNOWN;
 		priv->flow[i].foreground.foreground = true;
 		priv->flow[i].base = priv->base + ipu_dp_flow_base[i];
 		priv->flow[i].priv = priv;
-- 
2.20.1



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