[PATCH 00/20] drm: Split out the formats API and move it to a common place
Daniel Vetter
daniel at ffwll.ch
Thu Apr 18 10:07:44 UTC 2019
On Thu, Apr 18, 2019 at 11:02 AM Maxime Ripard
<maxime.ripard at bootlin.com> wrote:
>
> On Thu, Apr 18, 2019 at 09:52:10AM +0200, Daniel Vetter wrote:
> > On Thu, Apr 18, 2019 at 8:22 AM Maxime Ripard <maxime.ripard at bootlin.com> wrote:
> > > On Wed, Apr 17, 2019 at 05:41:21PM +0200, Daniel Vetter wrote:
> > > > On Wed, Apr 17, 2019 at 09:54:26AM +0200, Maxime Ripard wrote:
> > > > > Hi,
> > > > >
> > > > > DRM comes with an extensive format support to retrieve the various
> > > > > parameters associated with a given format (such as the subsampling, or the
> > > > > bits per pixel), as well as some helpers and utilities to ease the driver
> > > > > development.
> > > > >
> > > > > v4l2, on the other side, doesn't provide such facilities, leaving each
> > > > > driver reimplement a subset of the formats parameters for the one supported
> > > > > by that particular driver. This leads to a lot of duplication and
> > > > > boilerplate code in the v4l2 drivers.
> > > > >
> > > > > This series tries to address this by moving the DRM format API into lib and
> > > > > turning it into a more generic API. In order to do this, we've needed to do
> > > > > some preliminary changes on the DRM drivers, then moved the API and finally
> > > > > converted a v4l2 driver to give an example of how such library could be
> > > > > used.
> > > > >
> > > > > Let me know what you think,
> > > > > Maxime
> > > > >
> > > > > Changes from RFC:
> > > > > - Rebased on next
> > > > > - Fixed the various formats mapping
> > > > > - Added tags
> > > > > - Did most of the formats functions as inline functions
> > > > > - Used a consistent prefix for all the utilities functions
> > > > > - Fixed the compilation breakages, and did a run of allmodconfig for arm,
> > > > > arm64 and x86_64
> > > > > - Fixed out of array bounds warnings in the image_format_info_block_*
> > > > > functions
> > > > > - Added License and copyright headers on missing files
> > > > >
> > > > > Maxime Ripard (20):
> > > > > drm: Remove users of drm_format_num_planes
> > > > > drm: Remove users of drm_format_(horz|vert)_chroma_subsampling
> > > > > drm/fourcc: Pass the format_info pointer to drm_format_plane_cpp
> > > > > drm/fourcc: Pass the format_info pointer to drm_format_plane_width/height
> > > > > drm: Replace instances of drm_format_info by drm_get_format_info
> > > > > lib: Add video format information library
> > > > > drm/fb: Move from drm_format_info to image_format_info
> > > > > drm/malidp: Convert to generic image format library
> > > > > drm/client: Convert to generic image format library
> > > > > drm/exynos: Convert to generic image format library
> > > > > drm/i915: Convert to generic image format library
> > > > > drm/ipuv3: Convert to generic image format library
> > > > > drm/msm: Convert to generic image format library
> > > > > drm/omap: Convert to generic image format library
> > > > > drm/rockchip: Convert to generic image format library
> > > > > drm/tegra: Convert to generic image format library
> > > > > drm/fourcc: Remove old DRM format API
> > > > > lib: image-formats: Add v4l2 formats support
> > > > > lib: image-formats: Add more functions
> > > > > media: sun6i: Convert to the image format API
> > > >
> > > > In the interest of making myself unpopular: Why move this out of drm?
> > > >
> > > > We do have a bunch of other such shared helpers already (mostly in
> > > > drivers/video) for dt videomode and hdmi infoframes, and I'm not super
> > > > sure that's going better than keeping it maintained in drm.
> > > >
> > > > Plus the uapi is already that you include drm_fourcc.h to get at these,
> > > > dropping the drm prefix isn't going to help I think.
> > > >
> > > > Of course we'd need to make it a separate drm_formats.ko (so that v4l can
> > > > use it without dragging in all of drm), and we need to add some fields for
> > > > converting to v4l fourcc codes (which are different). But that should be
> > > > all possible. And I don't think the drm_ prefix in v4l code is a problem,
> > > > it's actually a feature: It makes it really clear that these are the drm
> > > > fourcc codes, as allocated in drm_fourcc.h, plus their modifiers, and all
> > > > that. That allocation authority is also already baked into various khr/ext
> > > > standards, too.
> > >
> > > The way I see it, there's a fundamental difference between the UAPI
> > > and the kernel. I don't suggest we change anything about the UAPI: the
> > > drm formats should keep their prefix, drm_fourcc.h can remain that
> > > authority, it's all fine.
> > >
> > > Internally however, the long term goal is to share the fourcc's
> > > between DRM and V4L2 for the same formats. It basically means that of
> > > course v4l2 should be using the DRM fourcc when a format exists in DRM
> > > and not v4l2, but also that DRM should use v4l2 fourcc when the format
> > > exists in v4l2 but not DRM, and that is far more likely, given the
> > > already extensive v4l2 formats support.
> >
> > Uh no. We did look at v4l fourcc extensively when deciding upon a drm
> > format identifier space.
>
> No to what exactly?
>
> > And a lot of people pushed for the "fourcc is a standard", when
> > really it's totally not.
>
> Even if it's not a standard, having consistency would be a good thing.
>
> And you said yourself that DRM fourcc is now pretty much an authority
> for the fourcc, so it definitely looks like a standard to me.
drm fourcc is the authority for drm fourcc codes. Not for any of the
others (and there's lots of them). Now it's used in a bunch of other
places (khr standards, dri protocols in wayland/X11), but they're
still only drm fourcc. There is no overall fourcc standard.
> > v4l tends to conflate pixel format with stuff that we tend to encode
> > in modifiers a lot more.
>
> Boris is working on adding the modifiers concept to v4l2, so we're
> converging here, and we can totally have a layer in v4l2 to convert
> between old v4l2 "format+modifiers" formats, and DRM style formats.
>
> > There's a bunch of reasons we can't just use v4l, and they're as
> > valid as ever:
> >
> > - We overlap badly in some areas, so even if fourcc codes match, we
> > can't use them and need a duplicated DRM_FOURCC code.
>
> Do yo have an example of one of those areas?
I think the rgb stuff was one of the big reasons to not reuse any
existing fourcc standard (whether v4l, or another one from e.g. video
container formats). We had initial patches to reuse the fourcc that
existed, but the end result was really inconsistent, so we ditch that
and rolled out a new set of entirely drm specific fourcc codes for
rgba.
> > - v4l encodes some metadata into the fourcc that we encode elsewhere,
> > e.g. offset for planar yuv formats, or tiling mode
>
> As I was saying, this changes on the v4l2 side, and converging to
> what DRM is doing.
>
> > - drm fourcc code doesn't actually define the drm_format_info
> > uniquely, drivers can override that (that's an explicit design
> > intent of modifiers, to allow drivers to add another plane for
> > e.g. compression information). You'd need to pull that driver
> > knowledge into your format library.
>
> I'm not sure how my patches are changing anything here. This is
> litterally the same code, with the functions renamed.
>
> If drivers want to override that, then yeah, fine, we can let them do
> that. Just like any helper this just provides a default that covers
> most of the cases.
>
> > Iow there's no way we can easily adopt v4l fourcc, except if we do
> > something like a new addfb flag.
>
> For the formats that would be described as a modifier, sure. For all
> the others (that are not yet supported by DRM), then I don't really
> see why not.
See above, we tried that initially, didn't pass the ocd tests when
reviewing. Maybe the situation is better outside of rbgx/a formats,
and I think we do at least try to use the same fourcc codes there when
there already is one. But then the details occasionally look
different.
> > > And given how the current state is a mess in this regard, I'm not too
> > > optimistic about keeping the formats in their relevant frameworks.
> > >
> > > Having a shared library, governed by both, will make this far easier,
> > > since it will be easy to discover the formats that are already
> > > supported by the other subsystem.
> >
> > I think a compat library that (tries to, best effort) convert between
> > v4l and drm fourcc would make sense. Somewhere in drivers/video, next
> > to the conversion functions for videomode <-> drm_display_mode
> > perhaps. That should be useful for drivers.
>
> That's not really what this series is about though. That series is
> about sharing the (image|pixels) formats database across everyone so
> that everyone can benefit from it.
Yeah I know. I still think leaving the drm fourcc with the drm prefix
would be good, since there's really no standard here.
> > Unifying the formats themselves, and all the associated metadata is
> > imo a no-go, and was a pretty conscious decision when we implemented
> > drm_fourcc a few years back.
> >
> > > If we want to keep the current library in DRM, we have two options
> > > then:
> > >
> > > - Support all the v4l2 formats in the DRM library, which is
> > > essentially what I'm doing in the last patches. However, that
> > > would require to have the v4l2 developpers also reviewing stuff
> > > there. And given how busy they are, I cannot really see how that
> > > would work.
> >
> > Well, if we end up with a common library then yes we need cross
> > review. There's no way around that. Doesn't matter where exactly that
> > library is in the filesystem tree, and adding a special MAINTAINERS
> > entry for anything related to fourcc (both drm and v4l) to make sure
> > they get cross-posted is easy. No file renaming needed.
>
> That would create some governing issues as well. For example, if you
> ever have a patch from one fourcc addition (that might or might not be
> covered by v4l2), will you wait for any v4l2 developper to review it?
None of this is fixed by code renaming or locations. Either way we
need to figure that out.
And yes part of the reasons for not moving this out of drm is that I'm
not a fan of boutique trees for small stuff. If sharing means we need
to split the drm_fourcc code and library out of drm trees, I'm not
sure that's a good idea. We're already super liberal with merging
anything through driver trees with acks, and integrating them quickly
into drm-next. This would still be workable if v4l sends regular pull
requests to drm-next (every 1-2 weeks, like the other big gpu trees
do). If we can only sync up once per merge window with a shared
boutique tree for formats only, life is going to be painful.
> If it's shared code, then it should be shared, and every client
> framework put on an equal footing.
>
> > > - Develop the same library from within v4l2. That is really a poor
> > > solution, since the information would be greatly duplicated
> > > between the two, and in terms of maintainance, code, and binary
> > > size that would be duplicated too.
> >
> > It's essentially what we decided to do for drm years back.
>
> And it was probably the right solution back then, but I'm really not
> convinced it's still the right thing to do today.
>
> > > Having it shared allows to easily share, and discover formats from the
> > > other subsystem, and to have a single, unique place where this is
> > > centralized.
> >
> > What I think could work as middle ground:
> > - Put drm_format stuff into a separate .ko
> > - Add a MAINTAINERS entry to make sure all things fourcc are cross
> > posted to both drm and v4l lists. Easy on the drm side, since it's all
> > separate files. Not sure it's so convenient for v4l uapi.
> > - Add a conversion library that tries to best-effort map between drm
> > and v4l formats. On the drm side that most likely means you need
> > offsets for planes, and modifiers too (since those are implied in some
> > v4l fourcc). Emphasis on "best effort" i.e. only support as much as
> > the drivers that use this library need.
> > - Add drm_fourcc as-needed by these drivers that want to use a unified
> > format space.
> >
> > Forcing this unification on everyone otoh is imo way too much.
>
> v4l2 is starting to converge with DRM, and we're using the DRM API
> pretty much untouched for that library, so I'm not really sure how
> anyone is hurt by that unification.
It might make sense to regularly pull v4l updates into drm-next then
anyway. That would also remove the need to have the format library
somewhere else.
-Daniel
--
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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