[PATCH AUTOSEL 4.19 27/32] drm: msm: Fix add_gpu_components

Sasha Levin sashal at kernel.org
Tue Aug 6 21:35:15 UTC 2019

From: Jeffrey Hugo <jeffrey.l.hugo at gmail.com>

[ Upstream commit 9ca7ad6c7706edeae331c1632d0c63897418ebad ]

add_gpu_components() adds found GPU nodes from the DT to the match list,
regardless of the status of the nodes.  This is a problem, because if the
nodes are disabled, they should not be on the match list because they will
not be matched.  This prevents display from initing if a GPU node is
defined, but it's status is disabled.

Fix this by checking the node's status before adding it to the match list.

Fixes: dc3ea265b856 (drm/msm: Drop the gpu binding)
Reviewed-by: Rob Clark <robdclark at gmail.com>
Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo at gmail.com>
Signed-off-by: Sean Paul <seanpaul at chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626180015.45242-1-jeffrey.l.hugo@gmail.com
Signed-off-by: Sasha Levin <sashal at kernel.org>
 drivers/gpu/drm/msm/msm_drv.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
index ed9a3a1e50efb..dbfd2c006f740 100644
--- a/drivers/gpu/drm/msm/msm_drv.c
+++ b/drivers/gpu/drm/msm/msm_drv.c
@@ -1284,7 +1284,8 @@ static int add_gpu_components(struct device *dev,
 	if (!np)
 		return 0;
-	drm_of_component_match_add(dev, matchptr, compare_of, np);
+	if (of_device_is_available(np))
+		drm_of_component_match_add(dev, matchptr, compare_of, np);

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