[Bug 111077] link_shader and deserialize_glsl_program suddenly consume huge amount of RAM

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Aug 17 15:29:30 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111077

--- Comment #17 from Matt Turner <mattst88 at gmail.com> ---
The build failure is in Clover, the OpenCL implementation. If the application
that triggers the huge amount of RAM problem is not using OpenCL, disable
OpenCL in meson configure and try to get past that.

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